MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003842 | Zandronum | [All Projects] Suggestion | public | 2020-07-10 04:43 | 2020-07-10 04:43 |
| Reporter | HellBlade64 | ||||
| Assigned To | |||||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0003842: Have actors spawned by A_Skullpop obey/inherit player color | ||||
| Description | When, in mods like Brutal Doom, the player marine suffers massive death the player's color is lost on the spawned actor. Like, my color is dark purple, but if I get blown in half (like that unused Doomguy death animation) the marine goes back to having green armor rather than having my armor color. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2020-07-10 04:43 | HellBlade64 | New Issue | |||
| There are no notes attached to this issue. |