MantisBT - Zandronum
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0000383Zandronum[All Projects] Suggestionpublic2011-04-18 17:222015-09-02 16:10
unknownna 
 
lowtrivialN/A
newopen 
98d 
 
0000383: Proper icon for MaxArmorBonus in fullscreen HUD
The GreenArmor icon will be displayed when you pick up a MaxArmorBonus. It would IMHO make more sense if it displayed the corresponding armor bonus icon, i.e., BON4A0.
skulltag.pk3\actors\Skulltag\skulltagarmor.txt

From:

Inventory.Icon "ARM1A0"


To:

Inventory.Icon "BON4A0"
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png Screenshot_Doom_20110418_185531.png (106,903) 2011-04-18 17:22
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Issue History
2011-04-18 17:22unknownnaNew Issue
2011-04-18 17:22unknownnaFile Added: Screenshot_Doom_20110418_185531.png
2011-04-23 21:32DarkStone45Note Added: 0001418
2011-04-23 21:35DarkStone45Note Edited: 0001418bug_revision_view_page.php?bugnote_id=1418#r739
2011-04-23 23:10unknownnaNote Added: 0001423
2011-04-23 23:10unknownnaStatusnew => feedback
2011-04-23 23:13unknownnaNote Edited: 0001423bug_revision_view_page.php?bugnote_id=1423#r743
2011-04-23 23:14unknownnaNote Edited: 0001423bug_revision_view_page.php?bugnote_id=1423#r744
2015-09-01 20:42DuskNote Added: 0013373
2015-09-01 20:42DuskStatusfeedback => new
2015-09-02 16:09EmpyreNote Added: 0013382
2015-09-02 16:10EmpyreNote Edited: 0013382bug_revision_view_page.php?bugnote_id=13382#r8003

Notes
(0001418)
DarkStone45   
2011-04-23 21:32   
(edited on: 2011-04-23 21:35)
I thought having just armor bonuses was the same effect as having agreen armor (33% DR IIRC)? Is it really nessisary for the same type of boost?

(0001423)
unknownna   
2011-04-23 23:10   
(edited on: 2011-04-23 23:14)
> Is it really nessisary for the same type of boost?

I understand, but it's not about personal preference though, but about consistency. The ArmorBonus icon is displayed when you pick up an ArmorBonus, so it would make sense to have Skulltag display the MaxArmorBonus icon when you pick up a MaxArmorBonus.

But in (G)ZDoom, the GreenArmor icon is displayed when you pick up an ArmorBonus, so the question is whether we'd like to stay consistent with (G)ZDoom or not.

(0013373)
Dusk   
2015-09-01 20:42   
We really should consider what to do about this one. Why does ZDoom use ARM1A0 as ArmorBonus's icon anyway?
(0013382)
Empyre   
2015-09-02 16:09   
(edited on: 2015-09-02 16:10)
I think that either green armor or blue armor should always be displayed to show the player what level of protection they have. Showing the armor bonus might fool the player into thinking it is different from green armor somehow.
In other words, be consistent with ZDoom with this.