MantisBT - Zandronum
View Issue Details
0003826Zandronum[All Projects] Suggestionpublic2020-06-12 05:542021-08-01 02:13
0003826: Built-In Player Colours
In GZDoom, not only can you make a custom color for your player, but you can also choose from an array of built-in color settings that derive colors directly from Doom's play palette. Doom Legacy also had this exact feature come to think of it.
No tags attached.
related to 0002233closed  ColorSet is an unknown command 
Issue History
2020-06-12 05:54HellBlade64New Issue
2020-06-29 16:36EpicTyphlosionNote Added: 0021484
2020-07-22 17:38HellBlade64Note Added: 0021510
2021-07-31 03:12KaminskyNote Added: 0021650
2021-07-31 03:12KaminskyAssigned To => Kaminsky
2021-07-31 03:12KaminskyStatusnew => needs testing
2021-07-31 03:12KaminskyTarget Version => 3.1
2021-07-31 03:12KaminskyRelationship addedrelated to 0002233
2021-08-01 02:13doomjoshuaboyNote Added: 0021671
2021-08-01 02:13doomjoshuaboyStatusneeds testing => resolved
2021-08-01 02:13doomjoshuaboyFixed in Version => 3.1
2021-08-01 02:13doomjoshuaboyResolutionopen => fixed

2020-06-29 16:36   
This might be impossible to do (at least reasonably) since Zandro's codebase is so outdated, but I wouldn't object to something like this if it is.
2020-07-22 17:38   
I found out a few weeks ago that Zandronum apparently doesn't crash if I add the custom color lines from GZDoom's player actor to Zandronum's (via an external mod of course) but if I try to add GZDoom's player menu (which besides the color selection function isn't much different from Zandro's) it instantly crashes Zandronum when trying to go to said menu.
2021-07-31 03:12   
3.1 now properly supports player colorsets.
2021-08-01 02:13   
tested in 210725-2324 offline and online and confirmed working