MantisBT - Zandronum |
| View Issue Details |
|
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000382 | Zandronum | [All Projects] Bug | public | 2011-04-18 05:23 | 2018-09-30 22:41 |
|
| Reporter | unknownna | |
| Assigned To | | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 98d | |
| Target Version | | Fixed in Version | | |
|
| Summary | 0000382: Duplicate teleport fogs in TLMS online |
| Description | Whenever you join an empty TLMS game online, a duplicate teleport fog is spawned at a player start. Although I'm not sure whether this is a bug or not, it might only be a side effect. |
| Steps To Reproduce | 1. Start a standard TLMS server with the example WAD loaded.
2. Connect a client to the server.
3. Join the game. |
| Additional Information | It would be nice to have sv_nocommandtimers when testing issues like these. |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | tlms_teleportfog_test_01.wad (708) 2011-04-18 05:23 /tracker/file_download.php?file_id=249&type=bug |
|
| Issue History |
| Date Modified | Username | Field | Change |
| 2011-04-18 05:23 | unknownna | New Issue | |
| 2011-04-18 05:23 | unknownna | File Added: tlms_teleportfog_test_01.wad | |
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
| 2014-06-10 15:46 | Watermelon | Note Added: 0008989 | |
| 2014-06-10 15:46 | Watermelon | Status | new => feedback |
| 2014-06-11 07:13 | Frits | Note Added: 0009037 | |
| 2014-06-11 14:30 | Watermelon | Note Added: 0009040 | |
| 2014-06-11 14:30 | Watermelon | Status | feedback => resolved |
| 2014-06-11 14:30 | Watermelon | Resolution | open => fixed |
| 2014-06-11 14:30 | Watermelon | Assigned To | => Watermelon |
| 2014-06-11 14:30 | Watermelon | Assigned To | Watermelon => |
| 2018-09-30 22:41 | Blzut3 | Status | resolved => closed |