MantisBT - Doomseeker
View Issue Details
0003778Doomseeker[All Projects] Suggestionpublic2020-04-09 07:082020-05-20 05:28
auratoostronk 
WubTheCaptain 
normalminoralways
resolvedinvalid 
PCWindows10
 
 
0003778: Double ammo set to "true" by default in Offline Skirmishes
Any reason for this? As a mod developer, this has caused me a lot of issues, as my cooldown system needs to use ammo child classes to show cooldown bars on the status bar, or I get a bunch of error codes in the console while the game loads up. With the option on, it messes with the cooldown system, and somewhat breaks the balance of the mod. Wouldn't it make sense to keep it off by default, and allow people to turn it on if they want?
No tags attached.
png 2020-04-28-035822_maim.png (66,508) 2020-04-28 04:01
https://zandronum.com/tracker/file_download.php?file_id=2583&type=bug
png
Issue History
2020-04-09 07:08auratoostronkNew Issue
2020-04-28 04:00WubTheCaptainNote Added: 0021288
2020-04-28 04:00WubTheCaptainAssigned To => WubTheCaptain
2020-04-28 04:00WubTheCaptainStatusnew => feedback
2020-04-28 04:01WubTheCaptainFile Added: 2020-04-28-035822_maim.png
2020-04-28 16:14auratoostronkNote Added: 0021290
2020-04-28 16:14auratoostronkStatusfeedback => assigned
2020-04-29 10:43WubTheCaptainNote Added: 0021292
2020-04-29 10:43WubTheCaptainStatusassigned => feedback
2020-04-29 10:45WubTheCaptainNote Added: 0021293
2020-05-10 17:29WubTheCaptainNote Added: 0021330
2020-05-10 17:29WubTheCaptainStatusfeedback => resolved
2020-05-10 17:29WubTheCaptainResolutionopen => unable to reproduce
2020-05-10 17:30WubTheCaptainNote Added: 0021331
2020-05-19 02:49auratoostronkNote Added: 0021339
2020-05-19 02:49auratoostronkStatusresolved => feedback
2020-05-19 02:49auratoostronkResolutionunable to reproduce => reopened
2020-05-20 05:28WubTheCaptainNote Added: 0021340
2020-05-20 05:28WubTheCaptainStatusfeedback => resolved
2020-05-20 05:28WubTheCaptainResolutionreopened => invalid

Notes
(0021288)
WubTheCaptain   
2020-04-28 04:00   
Do you mean the "create game" dialog? With a new Doomseeker configuration, it is disabled by default.

I also tried launching an offline game, sv_doubleammo is "false" as intended.
(0021290)
auratoostronk   
2020-04-28 16:14   
Offline games have it set to true for me. Is there any reason this might be?
(0021292)
WubTheCaptain   
2020-04-29 10:43   
Which Doomseeker release and which engine/game plugin?
(0021293)
WubTheCaptain   
2020-04-29 10:45   
(For the record, the screenshot shows server hosting but I had actually checked it to be the same with singleplayer games in Create Game.)
(0021330)
WubTheCaptain   
2020-05-10 17:29   
Please re-open if you can find reproducible steps for the issue.
(0021331)
WubTheCaptain   
2020-05-10 17:30   
For the record, Create Game remembers your last option in the window until you start a game/server with a different option IIRC.
(0021339)
auratoostronk   
2020-05-19 02:49   
Sorry for the late reply. I'm not referring to Doomseeker, but Zandronum's built-in offline skirmish option in Multiplayer Options. It sets double ammo to true, as well as some other weird things like jumping being enabled but crouching being disabled. I did find a workaround for my mod, however.
(0021340)
WubTheCaptain   
2020-05-20 05:28   
Though I could move this issue to the Zandronum project, the comprehension is not great so I suggest to report another issue to the right project.