MantisBT - Zandronum
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0003698Zandronum[All Projects] Bugpublic2019-08-14 15:562024-03-01 05:19
HiM 
 
normalcrashsometimes
closedno change required 
MicrosoftWindowsXP/Vista/7
3.0 
 
0003698: Zandronum client crash after VIRTUAL SYNC changes
Changing VIRTUAL SYNC settings in control panel off and later on results in client crash. Happens when VIRTUAL SYNC is set back to "on".
Occured multiple times, but not always.
Stored settings on client launch:
vid_maxfps is set to 200.
cl_capfps is set to FALSE.
vid_vsync is TRUE.
Software rendered.

Game is started, console command "VID_FPS" is set to TRUE to show FPS.
As per monitor refresh rate 60Hz, approx 60 FPS are generated.
In controls VIRTUAL SYNC option is set to OFF (vid_vsync=FALSE).
Frame rate go up to 200 (max set to 200). Game is played with 200 frames per second. After a while, in controls VIRTUAL SYNC option is set to ON (vid_vsync=TRUE) - client crashes.

Graphics driver Intel HD 4000, Windows 10 Pro, monitor refresh rate 60Hz.
No tags attached.
Issue History
2019-08-14 15:56HiMNew Issue
2024-03-01 05:19Ru5tK1ngNote Added: 0023149
2024-03-01 05:19Ru5tK1ngStatusnew => closed
2024-03-01 05:19Ru5tK1ngResolutionopen => no change required

Notes
(0023149)
Ru5tK1ng   
2024-03-01 05:19   
Given the age of this ticket, if you are still having similar issues with the latest version of Zandronum, create a new ticket with the appropriate info.