MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003614 | Zandronum | [All Projects] Bug | public | 2019-02-17 21:16 | 2024-03-01 05:29 |
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Reporter | DrPyspy | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | feedback | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0 | |
Target Version | | Fixed in Version | | |
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Summary | 0003614: 3D models have odd issues with 3d floor lighting |
Description | In Zandronum 3.0, the models react oddly when used in sectors that use 3D floors.
Here is a picture of how it looks in GZDoom 3.7.0:'https://i.imgur.com/aMevn5q.png [^]'
Here is how it ends up looking in Zandronum 3.0:'https://i.imgur.com/7kBfTDG.png [^]'
I have made an example pk3 with the bug in action. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | CrateLightTest.pk3 (41,454) 2019-02-17 21:16 https://zandronum.com/tracker/file_download.php?file_id=2459&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2019-02-17 21:16 | DrPyspy | New Issue | |
2019-02-17 21:16 | DrPyspy | File Added: CrateLightTest.pk3 | |
2019-03-12 10:56 | Edward-san | Note Added: 0020442 | |
2019-03-12 10:56 | Edward-san | Status | new => feedback |
2019-03-12 10:57 | Edward-san | Note Edited: 0020442 | bug_revision_view_page.php?bugnote_id=20442#r12453 |
2024-03-01 05:29 | Ru5tK1ng | Note Added: 0023151 | |