MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000360 | Zandronum | [All Projects] Suggestion | public | 2011-04-01 03:04 | 2024-03-12 09:15 |
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Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | no change required | |
Platform | | OS | | OS Version | |
Product Version | 98d | |
Target Version | | Fixed in Version | | |
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Summary | 0000360: Vanilla view behavior when moving around different heights |
Description | The player view isn't *interpolated* when you run on steps in Vanilla Doom compared to the smooth view in (G)ZDoom/Skulltag. |
Steps To Reproduce | Run on the steps in MAP01 with Chocolate Doom or ZDoom 1.22. The behavior should also be present in Odamex. |
Additional Information | According to Gez, this could be a client option. |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2011-04-01 03:04 | unknownna | New Issue | |
2014-06-10 15:44 | Watermelon | Status | new => feedback |
2024-03-12 09:15 | unknownna | Note Added: 0023376 | |
2024-03-12 09:15 | unknownna | Status | feedback => new |
2024-03-12 09:15 | unknownna | Status | new => closed |
2024-03-12 09:15 | unknownna | Resolution | open => no change required |