MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003563 | Zandronum | [All Projects] Bug | public | 2018-10-29 23:56 | 2018-10-29 23:56 |
| Reporter | JaxOf7 | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0003563: A_JumpIf(CallACS(... weapon state ammo desync | ||||
| Description | Seems to be related to overarching issue in 'https://zandronum.com/tracker/view.php?id=3390 [^]' 'https://zandronum.com/tracker/view.php?id=3117 [^]' | ||||
| Steps To Reproduce | Host with provided file Altfire with RocketLauncher2 It will not Consume ammo the first time it shoots. Adding delay before the attack will alleviate the desync, but this is unsatisfactory. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | /tracker/file_download.php?file_id=2436&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2018-10-29 23:56 | JaxOf7 | New Issue | |||
| 2018-10-29 23:56 | JaxOf7 | File Added: ACSJumpAmmoBug1.pk3 | |||
| There are no notes attached to this issue. |