MantisBT - Zandronum
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0000353Zandronum[All Projects] Suggestionpublic2011-03-27 18:532011-03-28 03:41
Evo 
 
highmajoralways
closedduplicate 
MicrosoftWindowsXP/Vista/7
98d 
 
0000353: Possession/Terminator stone - should reset if dropped in a damaging sector, or if not picked within 10+ seconds
On behalf of Decay:

   currently, the stone, if dropped in a death pit for example, get's stuck. Additionally, the terminator ball has the same behaviour, and it would be a good idea to extend this to the terminator ball.


When I asked to confirm it:

<Decay> well, we couldn't run multiple fnf wads because of it, but ill double check...
<Decay> stone is stuck in a death pit
<Decay> ball is also stuck

I also confirmed this myself just now using a culprit map from the April '10 tournament where this happened!
Drop the ball into a deadly pit, or down a well that you can not fit into. :)
It may be further beneficial to add a timer to control how long the stones can remain dropped before they reset, should the initial request be implemented.
No tags attached.
duplicate of 0000233closed Torr Samaho Terminator... Thing gets stuck out of play area 
Issue History
2011-03-27 18:53EvoNew Issue
2011-03-27 23:24unknownnaRelationship addedduplicate of 0000233
2011-03-28 03:39unknownnaStatusnew => closed
2011-03-28 03:41unknownnaResolutionopen => duplicate

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