MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000349 | Zandronum | [All Projects] Bug | public | 2011-03-26 04:14 | 2018-09-30 22:56 |
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Reporter | unknownna | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 98d | |
Target Version | | Fixed in Version | 2.0 | |
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Summary | 0000349: RailGun sounds played at full volume from a long distance |
Description | Other clients can always hear the rail sound played at full volume if they're aligned with the rail. An example would be when client A faces south and fires while client B is located far away in the north. I made an example WAD to illustrate this better. |
Steps To Reproduce | 1) Start a standard coop server with the example WAD loaded.
2) Connect two clients to the server.
3) "join; wait 1; give all; wait 1; use railgun; snd_sfxvolume 0" in the console for client A.
4) Fire. Client B will hear the sound played at full volume. |
Additional Information | |
Tags | sound |
Relationships | |
Attached Files | railgun_sound_test.wad (1,240) 2011-03-26 04:14 /tracker/file_download.php?file_id=220&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2011-03-26 04:14 | unknownna | New Issue | |
2011-03-26 04:14 | unknownna | File Added: railgun_sound_test.wad | |
2011-03-26 09:30 | Edward-san | Note Added: 0001184 | |
2011-03-26 10:36 | unknownna | Note Added: 0001185 | |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2014-06-10 15:42 | Watermelon | Status | new => closed |
2014-06-10 15:42 | Watermelon | Resolution | open => waiting for zdoom |
2015-06-06 21:44 | unknownna | Assigned To | => Torr Samaho |
2015-06-06 21:44 | unknownna | Status | closed => resolved |
2015-06-06 21:44 | unknownna | Resolution | waiting for zdoom => fixed |
2015-06-06 21:44 | unknownna | Note Added: 0012565 | |
2015-06-06 21:44 | unknownna | Fixed in Version | => 2.0 |
2018-09-30 22:56 | Blzut3 | Status | resolved => closed |