MantisBT - Zandronum | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0000347 | Zandronum | [All Projects] Bug | public | 2011-03-25 19:08 | 2018-09-30 23:18 | |||||
Reporter | NeuralStunner | |||||||||
Assigned To | Torr Samaho | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | |||||
Status | closed | Resolution | fixed | |||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | |||||
Product Version | ||||||||||
Target Version | 2.0 | Fixed in Version | 2.0 | |||||||
Summary | 0000347: OpenGL: Over-bright Sprite Coloring with Dynamic Lights in Doom Light Mode | |||||||||
Description | This is an odd and nasty one caused by a few settings and situations put together. | |||||||||
Steps To Reproduce | - Doom Light Mode. - Standard or Radial Fog. - Dynamic Lights ON. - Lights affect sprites ON. - Any sector with low lighting, I think 128 or lower. I am not aware whether using shader lights affects this, but I do know that forcing additive lights does not make a difference. Turning off the fog mode entirely caused the effect to disappear. | |||||||||
Additional Information | I first noticed it in Map06 while walking around in the upper hallways with NoTarget on. I noticed the Imp stnading next to the SoulSPhere was an insane shade of blue. This effect decreases significantly with distance. Only a few tiles away, the Imp was nearly invisible in the dark. I turned on chasecam to see how the light was affecting the Player sprite, and it was even more badly washed out. It looked rather as if the color channels were being added to the sprite rather than making a small change. The overlighting also did not decrease significantly until I moved completely out of the radius of the dynamic light. I moved into the sectors with lamps and noticed this was not the case in brightly lit conditions. However, the dynamic lights on the lamps themselves would affect the player sprite whenever the sector fell below half - Resulting in the sprite blinking to a near-white brightness. | |||||||||
Tags | No tags attached. | |||||||||
Relationships |
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Attached Files | ![]() /tracker/file_download.php?file_id=216&type=bug ![]() /tracker/file_download.php?file_id=217&type=bug ![]() /tracker/file_download.php?file_id=218&type=bug ![]() /tracker/file_download.php?file_id=219&type=bug | |||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2011-03-25 19:08 | NeuralStunner | New Issue | ||||||||
2011-03-25 19:08 | NeuralStunner | File Added: Overbright_Player.png | ||||||||
2011-03-25 19:08 | NeuralStunner | File Added: Overbright_Imp_Blue.png | ||||||||
2011-03-25 19:09 | NeuralStunner | File Added: Overbright_Imp_Bright.png | ||||||||
2011-03-25 19:09 | NeuralStunner | File Added: Overbright_Imp_Normal.png | ||||||||
2011-03-25 21:02 | unknownna | Note Added: 0001181 | ||||||||
2011-03-25 21:05 | unknownna | Status | new => feedback | |||||||
2011-03-25 21:18 | unknownna | Note Edited: 0001181 | bug_revision_view_page.php?bugnote_id=1181#r599 | |||||||
2011-03-25 21:18 | unknownna | Note Edited: 0001181 | bug_revision_view_page.php?bugnote_id=1181#r600 | |||||||
2011-03-25 21:27 | unknownna | Note Edited: 0001181 | bug_revision_view_page.php?bugnote_id=1181#r601 | |||||||
2011-03-25 21:41 | NeuralStunner | Note Added: 0001182 | ||||||||
2011-03-25 21:41 | NeuralStunner | Status | feedback => new | |||||||
2011-03-29 01:38 | NeuralStunner | Note Added: 0001218 | ||||||||
2011-03-29 01:38 | NeuralStunner | Note Deleted: 0001218 | ||||||||
2011-03-29 01:38 | NeuralStunner | Note Edited: 0001182 | bug_revision_view_page.php?bugnote_id=1182#r631 | |||||||
2012-06-09 13:22 | Torr Samaho | Category | General => Bug | |||||||
2012-07-31 19:25 | Torr Samaho | Status | new => acknowledged | |||||||
2012-07-31 19:25 | Torr Samaho | Resolution | open => backport later | |||||||
2013-11-26 15:58 | NeuralStunner | Note Added: 0007609 | ||||||||
2013-11-26 18:01 | Dusk | Relationship added | child of 0001490 | |||||||
2013-11-26 18:02 | Dusk | Status | acknowledged => resolved | |||||||
2013-11-26 18:02 | Dusk | Fixed in Version | => 2.0 | |||||||
2013-11-26 18:02 | Dusk | Resolution | backport later => fixed | |||||||
2013-11-26 18:02 | Dusk | Assigned To | => Torr Samaho | |||||||
2013-11-26 18:02 | Dusk | Target Version | => 2.0 | |||||||
2018-09-30 23:18 | Blzut3 | Status | resolved => closed |
Notes | |||||
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