MantisBT - Zandronum
View Issue Details
0003464Zandronum[All Projects] Bugpublic2018-08-25 16:172024-03-02 20:39
hyades 
 
lowminoralways
newwaiting for zdoom 
MicrosoftWindowsXP/Vista/7
3.0 
 
0003464: Flag +FLOORHUGGER is not compatible with FastProjectile
Greetings. I'm writing my first bug-report in any game or project at all. While improving the behavior of monsters for our mod, I found that the shells inherited from FastProjectile and having the flag +FLOORHUGGER immediately enter the death section. In doing so, the +CEILINGHUGGER flag works correctly. FastProjectile with the +FLOORHUGGER flag explodes with any speed value and with any other flags.
In the attached file for comparison, I created 4 types of shells: 2 regular projectiles with CEILINGHUGGER and with FLOORHUGGER, as well as 2 similar FastProjectiles. All these projectiles differ only in these flags and nothing else. To use them, simply enter IDFA and check the 2 weapons in slot 0. The main fire mode is FLOORHUGGER, the alternative fire mode is CEILINGHUGGER
No tags attached.
? hyades_ticket_1.pk3 (878) 2018-08-25 16:17
https://zandronum.com/tracker/file_download.php?file_id=2362&type=bug
Issue History
2018-08-25 16:17hyadesNew Issue
2018-08-25 16:17hyadesFile Added: hyades_ticket_1.pk3
2024-03-02 20:39Ru5tK1ngNote Added: 0023267
2024-03-02 20:39Ru5tK1ngResolutionopen => waiting for zdoom

Notes
(0023267)
Ru5tK1ng   
2024-03-02 20:39   
Looks like this is broken all the up til GZDoom (4.11.3). Someone will have to make a report over there for this.