MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003439 | Zandronum | [All Projects] Bug | public | 2018-07-11 08:39 | 2024-03-28 18:23 |
| Reporter | Tribeam3rd | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | acknowledged | Resolution | backport later | ||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 3.0 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0003439: CustomSprite doesn't work in GL | ||||
| Description | 'https://zdoom.org/wiki/Classes:CustomSprite [^]' This special actor can be used to display any texture as a simple sprite, with some modifiers, however it only works in software mode. This works in gzdoom's gl. | ||||
| Steps To Reproduce | Play example wad in software and gl. | ||||
| Additional Information | Both alpha flags in gzdoom's gl are the same, The 'Flip vertically' flag doesnt work at all in any engine or renderer. | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | /tracker/file_download.php?file_id=2336&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2018-07-11 08:39 | Tribeam3rd | New Issue | |||
| 2018-07-11 08:39 | Tribeam3rd | File Added: customsprite.wad | |||
| 2024-03-28 18:23 | Ru5tK1ng | Note Added: 0023503 | |||
| 2024-03-28 18:23 | Ru5tK1ng | Status | new => acknowledged | ||
| 2024-03-28 18:23 | Ru5tK1ng | Resolution | open => backport later | ||
| Notes | |||||
|
|
|||||
|
|
||||