MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003439 | Zandronum | [All Projects] Bug | public | 2018-07-11 08:39 | 2024-03-28 18:23 |
Reporter | Tribeam3rd | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | acknowledged | Resolution | backport later | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0 | ||||
Target Version | Fixed in Version | ||||
Summary | 0003439: CustomSprite doesn't work in GL | ||||
Description | 'https://zdoom.org/wiki/Classes:CustomSprite [^]' This special actor can be used to display any texture as a simple sprite, with some modifiers, however it only works in software mode. This works in gzdoom's gl. | ||||
Steps To Reproduce | Play example wad in software and gl. | ||||
Additional Information | Both alpha flags in gzdoom's gl are the same, The 'Flip vertically' flag doesnt work at all in any engine or renderer. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() https://zandronum.com/tracker/file_download.php?file_id=2336&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2018-07-11 08:39 | Tribeam3rd | New Issue | |||
2018-07-11 08:39 | Tribeam3rd | File Added: customsprite.wad | |||
2024-03-28 18:23 | Ru5tK1ng | Note Added: 0023503 | |||
2024-03-28 18:23 | Ru5tK1ng | Status | new => acknowledged | ||
2024-03-28 18:23 | Ru5tK1ng | Resolution | open => backport later |
Notes | |||||
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