MantisBT - Zandronum
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0003439Zandronum[All Projects] Bugpublic2018-07-11 08:392024-03-28 18:23
Tribeam3rd 
 
normalminoralways
acknowledgedbackport later 
MicrosoftWindowsXP/Vista/7
3.0 
 
0003439: CustomSprite doesn't work in GL
'https://zdoom.org/wiki/Classes:CustomSprite [^]'

This special actor can be used to display any texture as a simple sprite, with some modifiers, however it only works in software mode.

This works in gzdoom's gl.

Play example wad in software and gl.
Both alpha flags in gzdoom's gl are the same,
The 'Flip vertically' flag doesnt work at all in any engine or renderer.
No tags attached.
? customsprite.wad (14,270) 2018-07-11 08:39
https://zandronum.com/tracker/file_download.php?file_id=2336&type=bug
Issue History
2018-07-11 08:39Tribeam3rdNew Issue
2018-07-11 08:39Tribeam3rdFile Added: customsprite.wad
2024-03-28 18:23Ru5tK1ngNote Added: 0023503
2024-03-28 18:23Ru5tK1ngStatusnew => acknowledged
2024-03-28 18:23Ru5tK1ngResolutionopen => backport later

Notes
(0023503)
Ru5tK1ng   
2024-03-28 18:23   
Example wad doesn't work in gzdoom until version 2.4. This won't be fixed for a while it seems.