MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003431 | Zandronum | [All Projects] Bug | public | 2018-06-01 05:36 | 2024-03-01 05:44 |
| Reporter | Ivory Duke | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | Microsoft | OS | Windows | OS Version | 10 |
| Product Version | 3.0 | ||||
| Target Version | 3.1 | Fixed in Version | 3.1 | ||
| Summary | 0003431: +INVENTORY.NOSCREENFLASH Decorate Flag not working online | ||||
| Description | I edited all pickup items of a WAD with the +INVENTORY.NOSCREENFLASH Decorate flag to make it so that there would be no flash for items on pickup. It does work playing locally, but when I set up a server with the pk3 and login and play the flash on pickup happens as if I had never edited the code. The issue also happens with the latest Zandronum 3.1 alpha build | ||||
| Steps To Reproduce | - Edit WAD/ Create WAD with the +INVENTORY.NOSCREENFLASH flag in Decorate item(s) code - Set up a server with such WAD - Pickup flash will occur regardless of the code The WAD I edited to run in this issue is QC:DE gameplay mod. Edit example: Inventory.PickupMessage "Picked up a pack of bullets." Inventory.PickupSound "QC/Items/AmmoPick" +INVENTORY.NOSCREENFLASH | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | /tracker/file_download.php?file_id=2352&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2018-06-01 05:36 | Ivory Duke | New Issue | |||
| 2018-08-22 20:25 | jdagenet | File Added: ZandronumTest_InventoryNoScreenFlash.wad | |||
| 2018-08-22 20:26 | jdagenet | Note Added: 0019385 | |||
| 2024-03-01 05:44 | Ru5tK1ng | Note Added: 0023154 | |||
| 2024-03-01 05:44 | Ru5tK1ng | Status | new => resolved | ||
| 2024-03-01 05:44 | Ru5tK1ng | Resolution | open => fixed | ||
| 2024-03-01 05:44 | Ru5tK1ng | Fixed in Version | => 3.1 | ||
| 2024-03-01 05:44 | Ru5tK1ng | Target Version | => 3.1 | ||
| Notes | |||||
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