MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003343 | Zandronum | [All Projects] Bug | public | 2017-11-20 10:52 | 2017-11-20 16:26 |
| Reporter | Borg | ||||
| Assigned To | Torr Samaho | ||||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 3.0 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0003343: BUMPSPECIAL does not work | ||||
| Description | Sorry for the attitude but.... such things get on my nerves. Skulltag needed it for some CTF stuff or whatever. But it doesnt mean u cannot fix it correctly, like do checking for specific actors only, or even introduce Skulltag only flag like TFLAG flag... Please fix... | ||||
| Steps To Reproduce | |||||
| Additional Information | /* [BB] Zandronum keeps Skulltag's BUMPSPECIAL implementation for now. // Check for MF6_BUMPSPECIAL // By default, only players can activate things by bumping into them if ((thing->flags6 & MF6_BUMPSPECIAL) && ((tm.thing->player != NULL) || ((thing->activationtype & THINGSPEC_MonsterTrigger) && (tm.thing->flags3 & MF3_ISMONSTER)) || ((thing->activationtype & THINGSPEC_MissileTrigger) && (tm.thing->flags & MF_MISSILE)) ) && (level.maptime > thing->lastbump)) // Leave the bumper enough time to go away { if (P_ActivateThingSpecial(thing, tm.thing)) thing->lastbump = level.maptime + TICRATE; } */ | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2017-11-20 10:52 | Borg | New Issue | |||
| 2017-11-20 13:25 | Edward-san | Note Added: 0018901 | |||
| 2017-11-20 13:25 | Edward-san | Assigned To | => Edward-san | ||
| 2017-11-20 13:25 | Edward-san | Status | new => feedback | ||
| 2017-11-20 15:00 | Borg | Note Added: 0018903 | |||
| 2017-11-20 15:00 | Borg | Status | feedback => assigned | ||
| 2017-11-20 16:26 | Edward-san | Assigned To | Edward-san => Torr Samaho | ||
| Notes | |||||
|
|
|||||
|
|
||||
|
|
|||||
|
|
||||