MantisBT - Zandronum
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0003254Zandronum[All Projects] Bugpublic2017-09-04 06:092017-09-08 09:32
0003254: Client Desyncs from server, yet stays connected
During play, the client will "desync" from the server. You cannot see the animations of other players shooting, you cannot see your health being lowered, all you can see is your player moving through the map as well as the other players. You are still connected to the server, but on the client end, everything you are seeing is wrong.
It seems to happen at random in servers. Ping must be at least somewhat high (generally around 150ms or above). It occurs quite frequently and interrupts/ruins about 1 in 5 deathmatches. It occurred in 2.1.2 as well, although very slightly less often.
A youtube video demonstrating the issue in-game: [^]
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Issue History
2017-09-04 06:09DoomkidNew Issue
2017-09-07 20:39DuskNote Added: 0018236
2017-09-07 20:39DuskStatusnew => feedback
2017-09-08 09:32DuskNote Edited: 0018236bug_revision_view_page.php?bugnote_id=18236#r10910

2017-09-07 20:39   
(edited on: 2017-09-08 09:32)
Can you please attach a zipped client-side demo demonstrating the issue onto this ticket?