MantisBT - Zandronum
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0003221Zandronum[All Projects] Bugpublic2017-08-10 19:202024-03-02 20:11
Filystea 
 
normalminoralways
confirmedbackport later 
3.0-beta 
 
0003221: Even if CBAF_AIMFACING set the monster will autoaim
CBAF_AIMFACING should shoot current set pitch but it just autoaims if somethinng on vertical line.
1.Start game in map01 of Doom2, kill all monsters and step on lift by the plasma.
2. Summon 'Shotgunguy2'onto lift.
3. Enable god and fly and hover touching the ceiling until monster locks on you
4. Disable fly and drop down.
5. Notice the blood splatters as he still hits you.
nixOs/linux
No tags attached.
? testw.pk3 (695) 2017-08-12 13:35
/tracker/file_download.php?file_id=2174&type=bug
Issue History
2017-08-10 19:20FilysteaNew Issue
2017-08-10 21:51IvanNote Added: 0018158
2017-08-11 15:51FilysteaNote Added: 0018159
2017-08-12 07:29Edward-sanNote Added: 0018162
2017-08-12 13:08IvanNote Added: 0018164
2017-08-12 13:08IvanNote Edited: 0018164bug_revision_view_page.php?bugnote_id=18164#r10860
2017-08-12 13:21FilysteaNote Added: 0018165
2017-08-12 13:21FilysteaNote Edited: 0018165bug_revision_view_page.php?bugnote_id=18165#r10862
2017-08-12 13:35FilysteaFile Added: testw.pk3
2017-08-12 13:37FilysteaNote Edited: 0018165bug_revision_view_page.php?bugnote_id=18165#r10863
2017-08-12 18:41Edward-sanSummaryEven if CMF_AIMDIRECTION set the monster will autoaim => Even if CBAF_AIMFACING set the monster will autoaim
2017-08-12 18:41Edward-sanDescription Updatedbug_revision_view_page.php?rev_id=10867#r10867
2018-11-25 15:14FilysteaNote Added: 0020187
2024-03-02 20:11Ru5tK1ngNote Added: 0023263
2024-03-02 20:11Ru5tK1ngStatusnew => confirmed
2024-03-02 20:11Ru5tK1ngResolutionopen => backport later
2024-03-02 20:11Ru5tK1ngSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=14103#r14103

Notes
(0018158)
Ivan   
2017-08-10 21:51   
Where's your example wad?
(0018159)
Filystea   
2017-08-11 15:51   
I did not make it.
(0018162)
Edward-san   
2017-08-12 07:29   
Just to be clear: does it happen in 2.1?
(0018164)
Ivan   
2017-08-12 13:08   
Well this requires an example wad that utilizes CMF_AIMDIRECTION. This flag is something of a projectile attack and you are showing as an example a zombie which shoots bullets... I don't know if troll or real.

(0018165)
Filystea   
2017-08-12 13:21   
(edited on: 2017-08-12 13:37)
Im sorry I wrote from memory I meant CBAF_AIMFACING Flag. Ok ill make example just a sec.

Edit: uploaded file with shotgun guy attacking with

    SPOS F 2 BRIGHT A_CustomBulletAttack( 12, 0, 12, random(4, 6), "BulletPuffP3", 0, CBAF_AIMFACING )


Ill test later the 2.1 since it takes a bit time to make it happen. Not something you check with immediate game start. need to choose map with platforms and abuse the monsters.

(0020187)
Filystea   
2018-11-25 15:14   
Still broken.
(0023263)
Ru5tK1ng   
2024-03-02 20:11   
Seems this was resolved in GZDoom 1.9.0. I edited the steps to reproduce into English so it make sense.