MantisBT - Zandronum
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0000322Zandronum[All Projects] Bugpublic2011-03-12 17:532015-01-23 01:10
Mati 
 
lowminoralways
feedbackopen 
98d 
 
0000322: Wrong F1 help during TeamGames
When playing a TeamGame if you'll press F1 for help, Possesion gamemode help will pop up.
Press F1 on any aow2 server :p
No tags attached.
png menu_help_ctf.png (53,968) 2011-03-12 22:41
/tracker/file_download.php?file_id=195&type=bug
png

? help_coop_mapinfo.wad (12,668) 2015-01-23 01:05
/tracker/file_download.php?file_id=1391&type=bug
Issue History
2011-03-12 17:53MatiNew Issue
2011-03-12 22:37unknownnaNote Added: 0001150
2011-03-12 22:41unknownnaFile Added: menu_help_ctf.png
2011-03-12 22:43unknownnaStatusnew => confirmed
2011-03-27 20:38Torr SamahoNote Added: 0001210
2011-03-27 20:48Torr SamahoNote Added: 0001211
2011-03-27 20:48Torr SamahoStatusconfirmed => feedback
2011-03-28 00:30unknownnaNote Added: 0001214
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2015-01-23 01:05Edward-sanNote Added: 0011508
2015-01-23 01:05Edward-sanFile Added: help_coop_mapinfo.wad
2015-01-23 01:10Edward-sanNote Edited: 0011508bug_revision_view_page.php?bugnote_id=11508#r6506

Notes
(0001150)
unknownna   
2011-03-12 22:37   
Hmm, it seems that f1_poss.png is displayed in the teamgame mode online. The standard Doom help screens are displayed offline.

But the help screens need a revamp. Not necessarily in terms of aesthetics, but in terms of functionality. When the Skulltag help screens fade, you can see the standard Doom ones displayed underneath them.
(0001210)
Torr Samaho   
2011-03-27 20:38   
The customizable "teamgame" game mode now uses the F1_TMGM lump as F1 help screen. Such a lump doesn't exist in skulltag_data.pk3 though, so Doom's help screen will be displayed in teamgame unless the current mod has its won F1_TMGM lump.
(0001211)
Torr Samaho   
2011-03-27 20:48   
> When the Skulltag help screens fade, you can see the standard Doom ones displayed underneath them.

Can you elaborate how to reproduce this?
(0001214)
unknownna   
2011-03-28 00:30   
Steps to reproduce:

1) Start Skulltag.
2) "map map01; netgame" in the console.
3) "menu_help" in the console.
4) Press the enter key.

When you press the enter key, the standard Doom help screen is flashed on-screen before displaying the ST screen again.
(0011508)
Edward-san   
2015-01-23 01:05   
(edited on: 2015-01-23 01:10)
Now that we're zandronum ... I made a new example wad, containing:
- the F1_COOP image from skulltag_data
- two pics, made by Dusk (cacowads!)
- and a mapinfo with infos on the f1 screen.

If you try this with just zandronum and use the same steps as in comment 0000322:0001214 , you'll see that the COOP pic will override the other help screens.

My question is how to handle this:
- show F1_COOP first, then the other pics?
- show the pics first, then F1_COOP?
- hide all the pics and show just F1_COOP?
- show F1_COOP first, then CREDIT as last?