MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003200 | Zandronum | [All Projects] Bug | public | 2017-07-27 16:32 | 2024-03-11 07:40 |
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Reporter | Korshun | |
Assigned To | Kaminsky | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | feedback | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 2.1 | |
Target Version | 3.1 | Fixed in Version | | |
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Summary | 0003200: Serverside and clientside hudmessages have different id namespaces |
Description | Clientside scripts can't replace serverside hudmessages, and serverside scripts can't replace clientside hudmessages. If both a serverside and a clientside script use the same hudmessage id, two messages with the same id can appear on the screen.
It needs to be clarified whether this is a bug or an undocumented feature. |
Steps To Reproduce | Load the wad and try puking scripts 1 and 2 and observe multiple hudmessages with the same id. |
Additional Information | SOMETIMES serverside hudmessages do get replaced by clientside ones. This happens randomly and only after you rejoin. |
Tags | No tags attached. |
Relationships | |
Attached Files | serverside_clientside_hudmessages.wad (1,780) 2017-07-27 16:32 /tracker/file_download.php?file_id=2155&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2017-07-27 16:32 | Korshun | New Issue | |
2017-07-27 16:32 | Korshun | File Added: serverside_clientside_hudmessages.wad | |
2017-07-27 16:53 | Korshun | Note Added: 0018102 | |
2017-07-27 20:12 | Dusk | Assigned To | => Dusk |
2017-07-27 20:12 | Dusk | Status | new => acknowledged |
2017-07-27 20:12 | Dusk | Target Version | => 3.1 |
2017-07-27 22:49 | WaTaKiD | Product Version | 3.0-beta => 2.1 |
2018-05-07 20:11 | StrikerMan780 | Note Added: 0019219 | |
2018-10-08 20:39 | Ivan | Note Added: 0020022 | |
2021-07-23 20:28 | Kaminsky | Note Added: 0021626 | |
2021-07-23 20:28 | Kaminsky | Assigned To | Dusk => Kaminsky |
2021-07-23 20:28 | Kaminsky | Status | acknowledged => needs testing |
2024-03-11 07:40 | unknownna | Note Added: 0023347 | |
2024-03-11 07:40 | unknownna | Status | needs testing => feedback |
Notes |
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Actuallly, forgot to tell you that it's the same in 2.1.2. |
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I've experienced this bug in SMMP with the arcade machines. It's a bit disorienting when you stop playing one, and half of the game is stuck on your screen until it fades out. |
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(0020022)
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Ivan
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2018-10-08 20:39
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What is the verdict on this? Is it going to stay as a bug or will it be a feature? |
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This has been addressed in 3.1. HudMessages that are called in serversided and clientsided ACS scripts now share the same ID and should be able to overwrite each other properly. |
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It seems to work properly now, but should the messages remain on the screen when the player turns into a spectator? Just curious. |
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