MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003197 | Zandronum | [All Projects] Bug | public | 2017-07-25 16:25 | 2017-07-26 03:30 |
Reporter | nik | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0003197: gl_lights_size set to 2 can cause massive lag/low fps in some maps | ||||
Description | If gl_lights_size is set to 2 it causes fps drop, even if you are in software mode, on some maps. Happens in 2.1.2 and 3.0. | ||||
Steps To Reproduce | Best map to reproduce it, is map ZE12 in Zombie Horde (for example in the server "[Ireland] BlueIon's server with VANILLA Zombie Horde!!!"). There the fps drop happens every 5 seconds or so. Also the bottom "Last player alive" text starts to fade out when the fps drop happens and reappers when the fps drop stops. It also happens when gl_lights_size is set to 1.9, but hardly noticeable. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-07-25 16:25 | nik | New Issue | |||
2017-07-25 16:33 | nik | Note Added: 0018096 | |||
2017-07-26 03:30 | nik | Note Edited: 0018096 | bug_revision_view_page.php?bugnote_id=18096#r10826 |
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