MantisBT - Zandronum
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0003150Zandronum[All Projects] Suggestionpublic2017-05-31 19:102018-10-05 07:03
Fused 
 
normalfeatureN/A
newopen 
 
 
0003150: Backport +SKYEXPLODE for bullet puffs
I need this flag for my bulletpuffs, because they need to always spawn in order to have realistic tracers. My tracers spawn with the bulletpuffs so they have a realistic angle and pitch towards them, but obviously this wont happen when shooting a sky. So this is actually kind of an urgent request, since my tracers work in a way where they indicate whenever somebody is being shot, which is important.
Like with Strikerman, this probably will be my last backport request... for now ;)

I tried to look for the commit, but I could only find this fix, where line horizon is supported. This is also essential.https://github.com/rheit/zdoom/pull/649 [^]
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Issue History
2017-05-31 19:10FusedNew Issue
2017-05-31 19:23FusedNote Added: 0017792
2017-05-31 19:30FusedNote Edited: 0017792bug_revision_view_page.php?bugnote_id=17792#r10672
2017-07-06 21:00KorshunNote Added: 0017981
2017-07-07 12:14DuskSummaryBackport +SKYEXPLODE => Backport +SKYEXPLODE for bullet puffs
2018-10-05 07:03WubTheCaptainRelationship addedrelated to 0003532
2018-10-05 07:03WubTheCaptainRelationship deletedrelated to 0003532

Notes
(0017792)
Fused   
2017-05-31 19:23   
(edited on: 2017-05-31 19:30)
According to Korshun, the code actually exists in Zandronum. Perhaps it's actually bugged?

EDIT: unless it was never supported for bulletpuffs, and we do need the patch I added.

(0017981)
Korshun   
2017-07-06 21:00   
Should be renamed "Backport +SKYEXPLODE on bullet puffs"