MantisBT - Zandronum
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0003145Zandronum[All Projects] Suggestionpublic2017-05-27 22:032024-03-01 04:48
Revilution 
 
normalfeatureN/A
confirmedbackport later 
MicrosoftWindows10
3.0-beta 
 
0003145: Port the +DONTTHRUST flag
It's quite a while i see this Actor flag in GZDoom and yet it is not avaliable in Zandronum, this flag is usefull for making actors being discarded by A_Explode, A_RadiusThrust and similar functions if the actor is meant to be static yet shootable, stationary bosses as well solid shootable decorative actors can benefict from this instead of setting their Mass property to an absurd high value to make them immune to these functions.
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Issue History
2017-05-27 22:03RevilutionNew Issue
2021-01-15 19:32obakeNote Added: 0021588
2024-03-01 04:48Ru5tK1ngStatusnew => confirmed
2024-03-01 04:48Ru5tK1ngResolutionopen => backport later

Notes
(0021588)
obake   
2021-01-15 19:32   
As a modder, the Dontthrust flag is immensely useful, and should absolutely be added to Zandronum. Turret type enemies benefit from this flag especially.