MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003100 | Zandronum | [All Projects] Suggestion | public | 2017-04-27 21:18 | 2017-04-28 09:45 |
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Reporter | ibm5155 | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0003100: Make GetPlayerInput to work with spectators/death player in a clientside script |
Description | GetPlayerInput(-1, INPUT_BUTTONS);
this function should return the input buttons from the spectator only if called by a clientside script.
Why the request? there are some mods (mine included) that makes acs like menus that are interacted in clientside script, once the player spectate (or someone connect to the game but doesnt join) you cannot interact anymore with those menus.
Why only clientsided scripts should work with that? because there's no need to send spectators input buttons to the server (and if needed, there are ways to transfer clientside vars to serverside) |
Steps To Reproduce | |
Additional Information | heck, I'm suffering from this lack of feature by 3 years and only now it came the idea to request it here... |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2017-04-27 21:18 | ibm5155 | New Issue | |
2017-04-28 05:49 | Fused | Note Added: 0017382 | |
2017-04-28 05:49 | Fused | Note Edited: 0017382 | bug_revision_view_page.php?bugnote_id=17382#r10442 |
2017-04-28 05:50 | Fused | Note Edited: 0017382 | bug_revision_view_page.php?bugnote_id=17382#r10443 |
2017-04-28 09:45 | Catastrophe | Note Added: 0017384 | |