MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003082 | Zandronum | [All Projects] Bug | public | 2017-04-22 23:03 | 2017-04-23 19:42 |
| Reporter | forrestmarkx | ||||
| Assigned To | |||||
| Priority | high | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 3.0-beta | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0003082: SetActorFlag and CheckActorState are broken | ||||
| Description | When using these ACS functions they will always return 0 and do nothing no matter what even if the flag and state are present/valid. | ||||
| Steps To Reproduce | Compile a ACS script using the code below then call it on a projectile. SetActorFlag(0, "NODAMAGETHRUST", TRUE); Log(d:CheckFlag(0, "NODAMAGETHRUST")); The log will always report 0. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2017-04-22 23:03 | forrestmarkx | New Issue | |||
| 2017-04-23 08:10 | Torr Samaho | Note Added: 0017265 | |||
| 2017-04-23 12:16 | forrestmarkx | Note Added: 0017270 | |||
| 2017-04-23 13:15 | Torr Samaho | Note Added: 0017274 | |||
| 2017-04-23 19:42 | Torr Samaho | Note Added: 0017288 | |||
| 2017-04-23 19:42 | Torr Samaho | Status | new => closed | ||
| 2017-04-23 19:42 | Torr Samaho | Resolution | open => no change required | ||
| Notes | |||||
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