MantisBT - Zandronum |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0003076 | Zandronum | [All Projects] Bug | public | 2017-04-19 09:39 | 2018-09-30 21:46 |
|
Reporter | Fused | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | 3.0 | Fixed in Version | 3.0 | |
|
Summary | 0003076: Custom pain states appear to "leak" into main pain state, calling A_SetBlend |
Description | This is a bit weird to explain.
Basically, when you have a_setblend as the very first function in your main pain state, it seems to be called from custom pain states aswell when playing online. the moment I put it later on and put frames before it, it doesn't happen anymore. |
Steps To Reproduce | Get to a map with a crusher, for example map06. When getting rushed, notice how A_SetBlend is being called, despite pain.crush not having it. |
Additional Information | Does not happen offline.
The moment I switch the two frames (TNT1 A 0 A_SetBlend ("20 00 00", 0.8, 10) & PLAY G 8 A_Scream), it doesn't happen. Neither does A_Scream get called. |
Tags | No tags attached. |
Relationships | |
Attached Files | example.pk3 (428) 2017-04-19 09:39 /tracker/file_download.php?file_id=2070&type=bug
crushtest.wad (4,438) 2017-04-22 20:15 /tracker/file_download.php?file_id=2074&type=bug |
|
Issue History |
Date Modified | Username | Field | Change |
2017-04-19 09:39 | Fused | New Issue | |
2017-04-19 09:39 | Fused | File Added: example.pk3 | |
2017-04-19 18:19 | Torr Samaho | Note Added: 0017218 | |
2017-04-19 18:20 | Torr Samaho | Status | new => feedback |
2017-04-19 19:34 | Fused | Note Added: 0017224 | |
2017-04-19 19:34 | Fused | Status | feedback => new |
2017-04-19 19:35 | Fused | Note Edited: 0017224 | bug_revision_view_page.php?bugnote_id=17224#r10361 |
2017-04-22 12:55 | Torr Samaho | Note Added: 0017254 | |
2017-04-22 12:55 | Torr Samaho | Assigned To | => Torr Samaho |
2017-04-22 12:55 | Torr Samaho | Status | new => feedback |
2017-04-22 20:15 | Fused | File Added: crushtest.wad | |
2017-04-22 20:15 | Fused | Note Added: 0017264 | |
2017-04-22 20:15 | Fused | Status | feedback => assigned |
2017-04-23 10:08 | Torr Samaho | Note Added: 0017266 | |
2017-04-23 10:12 | Torr Samaho | Status | assigned => needs testing |
2017-04-23 10:12 | Torr Samaho | Target Version | => 3.0 |
2017-04-23 20:39 | Fused | Note Added: 0017298 | |
2017-04-23 20:40 | Fused | Note Edited: 0017298 | bug_revision_view_page.php?bugnote_id=17298#r10385 |
2017-04-23 23:17 | Ru5tK1ng | Status | needs testing => resolved |
2017-04-23 23:17 | Ru5tK1ng | Resolution | open => fixed |
2017-04-23 23:17 | Ru5tK1ng | Fixed in Version | => 3.0 |
2018-09-30 21:46 | Blzut3 | Status | resolved => closed |
Notes |
|
|
Is this any different in 2.1.2? |
|
|
(0017224)
|
Fused
|
2017-04-19 19:34
(edited on: 2017-04-19 19:35) |
|
|
|
|
Could be.
Can you include a small crusher map in the example? |
|
|
(0017264)
|
Fused
|
2017-04-22 20:15
|
|
|
|
|
Thanks! Should be fixed now. The underlying problem was also in 2.1.2. |
|
|
(0017298)
|
Fused
|
2017-04-23 20:39
(edited on: 2017-04-23 20:40) |
|
|