MantisBT - Zandronum
View Issue Details
0003003Zandronum[All Projects] Bugpublic2017-02-06 01:352017-02-06 10:48
Zombie 
 
normalmajorhave not tried
closedduplicate 
3.0-beta 
 
0003003: Ensure all Strife Quest items are persistent in multiplayer.
Ensure all Strife Quest items are persistent. Including ones dropped by enemies, such as the ring, and the severed hand, currently, dropped items like the ring, vanish when picked up by a player.
Go to the Interogation chamber Map01, kill the target, he will drop the ring, which one person can pick up. after that, its gone.
Cooperative multiplayer is actually synchronized Parallel Single player. Each quest objective is up to each player to individually complete.
No tags attached.
related to 0001078resolved  Strife conversations are completely broken online 
Issue History
2017-02-06 01:35ZombieNew Issue
2017-02-06 07:33Torr SamahoNote Added: 0016769
2017-02-06 07:33Torr SamahoStatusnew => feedback
2017-02-06 07:35ZombieNote Added: 0016770
2017-02-06 07:35ZombieStatusfeedback => new
2017-02-06 10:47DuskNote Added: 0016776
2017-02-06 10:48DuskStatusnew => closed
2017-02-06 10:48DuskResolutionopen => duplicate
2017-02-06 10:48DuskRelationship addedrelated to 0001078

Notes
(0016769)
Torr Samaho   
2017-02-06 07:33   
Is the behavior any different in 2.1.2?
(0016770)
Zombie   
2017-02-06 07:35   
No it isn't. Keep in mind, even if you get the ring, you can't turn it in because of Bug number 0003002
(0016776)
Dusk   
2017-02-06 10:47   
Strife multiplayer is completely unsupported at the moment. The only reason coop is "parallel single-player" because Strife code is completely unsynchronised. So the game desyncs the moment you talk to an NPC.