MantisBT - Zandronum
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0002984Zandronum[All Projects] Bugpublic2017-01-16 10:572017-01-22 10:58
Unknown 
 
normaltweakalways
newopen 
MicrosoftWindowsXP/Vista/7
3.0-beta 
 
0002984: Gameplay Options missing from Offline Skirmish.
This makes it impossible to change some dmflags before starting mode, Restarting mode reverts gameplay changes made in options menu (Such as spawning monsters in Deathmatch mode).

This is possible in 2.1.2 but is no longer possible in 3.0.
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Issue History
2017-01-16 10:57UnknownNew Issue
2017-01-21 22:48DuskNote Added: 0016668
2017-01-22 00:11UnknownNote Added: 0016669
2017-01-22 10:58DuskNote Added: 0016670

Notes
(0016668)
Dusk   
2017-01-21 22:48   
This is because the gameplay settings menu now directly changes the gameplay CVars and this is in contradiction to the skirmish menu which wants to save them for later. (You can thank Graf for this.)

I think I can experiment with a solution: copy the gameplay settings menu and modify it to better fit the offline skirmish. If that doesn't work then this cannot be fixed at all.
(0016669)
Unknown   
2017-01-22 00:11   
Even changing dmflags before starting a map/mode doesn't change anything, eg: enabling monsters then switching to deathmatch, It used to work when it was accessible directly from offline skirmish sub-menu.
(0016670)
Dusk   
2017-01-22 10:58   
That's because starting a new game resets dmflags. The offline skirmish menu did not set the dmflags directly but saved the dmflags that the new game needs to have and activated them after the game started.