MantisBT - Zandronum
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0002954Zandronum[All Projects] Bugpublic2016-12-09 18:532024-03-01 07:30
Edward-san 
Torr Samaho 
normalminoralways
confirmedbackport later 
3.0-beta 
 
0002954: SetActorPitch and ChangeActorPitch ACS functions ignore the player's pitch limits
These functions, which were added in 3.0 by code upgrade, did not guard the pitch value against the player's pitch limits, so in the software renderer it was possible to see the bottom or the top.

This was reported in zdoom here (contains also the example wad with the issue) and was fixed in zdoom with this commit:'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/3421062476ab7ecc90fda085c325eec0b85f861a [^]' .
Download the wad from the link, open map01 and let the script do the trick.
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Issue History
2016-12-09 18:53Edward-sanNew Issue
2016-12-09 18:53Edward-sanStatusnew => assigned
2016-12-09 18:53Edward-sanAssigned To => Torr Samaho
2016-12-09 19:06Edward-sanDescription Updatedbug_revision_view_page.php?rev_id=9970#r9970
2016-12-24 22:41DuskTarget Version => 3.0
2017-03-19 15:27Torr SamahoNote Added: 0017017
2017-03-20 18:53CutmanNote Added: 0017034
2017-08-10 22:17DuskSeveritymajor => minor
2017-08-10 22:17DuskStatusassigned => acknowledged
2017-08-10 22:17DuskTarget Version3.0 =>
2024-03-01 07:30Ru5tK1ngStatusacknowledged => confirmed
2024-03-01 07:30Ru5tK1ngResolutionopen => backport later

Notes
(0017017)
Torr Samaho   
2017-03-19 15:27   
The ZDoom fix relies on ZDoom changes not in 3.0 yet, e.g.'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/034144ab478758920808a268a3861055e978710c [^]'
, which is intertwined with even more missing ZDoom changes. I'm not sure whether we should backport the fix for 3.0.
(0017034)
Cutman   
2017-03-20 18:53   
We (modders) can easily play around this quirk until it is fixed in a later version.