MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002945 | Zandronum | [All Projects] Suggestion | public | 2016-12-06 21:15 | 2023-08-06 04:06 |
Reporter | Fused | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | no change required | ||
Platform | OS | OS Version | |||
Product Version | 3.0-beta | ||||
Target Version | Fixed in Version | 3.2 | |||
Summary | 0002945: Allow modifications to language file content through skins | ||||
Description | I have a little feature that allows users to add their own music to the game by following a certain pattern. To achieve this the custom music has to come after the predefined music from the mod itself, because the engine can't really figure out by itself what the name of these files are if it doesn't follow said pattern. The problem is that those default music files cannot be modified, so users that might want to modify those, cannot and are forced to add new music instead. It would be nice to have a way to edit files anyway, perhaps through the use of a small symbol before the constants, to define them as editable. Or just enable it altogether. Nobody in their right mind stores valuable variables in there anyway. | ||||
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Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2016-12-06 21:15 | Fused | New Issue | |||
2016-12-06 21:30 | WaTaKiD | Description Updated | bug_revision_view_page.php?rev_id=9957#r9957 | ||
2023-08-05 20:30 | Fused | Note Added: 0022903 | |||
2023-08-06 04:06 | Kaminsky | Status | new => closed | ||
2023-08-06 04:06 | Kaminsky | Resolution | open => no change required | ||
2023-08-06 04:06 | Kaminsky | Fixed in Version | => 3.2 |
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