MantisBT - Zandronum
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0002934Zandronum[All Projects] Bugpublic2016-11-25 22:402018-09-30 21:57
Zalewa 
Torr Samaho 
normalcrashalways
closedfixed 
MicrosoftWindowsXP/Vista/7
3.0-beta 
3.03.0 
0002934: Crash with 'map' ccmd from client while automap is open
Crash occured in a survival game in dmp15b.wad

1. There were 2 players in the game.
2. We were on MAP15
3. Player 2 disconnected.
4. I typed in MAP MAP19.
5. Game crashed.

Crash report attached.
1. Host a simple doom 2 game;
2. Connect a client;
3. Let the client open the automap;
3. 'map map01' from the client console.
Game version: 3.0-alpha-r161030-2038
No tags attached.
child of 0002232closed Torr Samaho [b678038] Game crashed on the map start 
zip dmp2015b_CrashReport.zip (19,085) 2016-11-25 22:40
/tracker/file_download.php?file_id=1972&type=bug
Issue History
2016-11-25 22:40ZalewaNew Issue
2016-11-25 22:40ZalewaFile Added: dmp2015b_CrashReport.zip
2016-11-25 23:52WaTaKiDNote Added: 0016321
2016-11-25 23:53WaTaKiDNote Edited: 0016321bug_revision_view_page.php?bugnote_id=16321#r9909
2016-11-25 23:53Edward-sanRelationship addedchild of 0002232
2016-11-26 00:19Edward-sanReproducibilityunable to reproduce => always
2016-11-26 00:19Edward-sanStatusnew => confirmed
2016-11-26 00:19Edward-sanSummaryCrash when doing MAP MAP19 from netgame when playing dmp15b.wad => Crash with 'map' ccmd from client while automap is open
2016-11-26 00:20Edward-sanSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=9911#r9911
2016-11-26 00:21Edward-sanSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=9912#r9912
2016-11-26 15:38Torr SamahoAssigned To => Torr Samaho
2016-11-26 15:38Torr SamahoProduct Version3.0 => 3.0-beta
2016-11-26 15:38Torr SamahoTarget Version => 3.0
2016-11-26 16:04Torr SamahoNote Added: 0016328
2016-11-26 16:04Torr SamahoStatusconfirmed => needs testing
2016-12-08 01:58Ru5tK1ngNote Added: 0016434
2016-12-08 01:58Ru5tK1ngStatusneeds testing => resolved
2016-12-08 01:58Ru5tK1ngResolutionopen => fixed
2016-12-08 01:58Ru5tK1ngFixed in Version => 3.0
2018-09-30 21:57Blzut3Statusresolved => closed

Notes
(0016321)
WaTaKiD   
2016-11-25 23:52   
(edited on: 2016-11-25 23:53)
this is the call stack of the provided crash report:

> zandronum.exe!AM_drawPlayers() Line 2520 C++
     zandronum.exe!AM_Drawer() Line 2959 C++
     zandronum.exe!D_Display() Line 995 C++
     zandronum.exe!D_DoomLoop() Line 1329 C++
     zandronum.exe!D_DoomMain() Line 3255 C++

also, ive found that to reproduce the crash, one simply needs to host a server, connect to it, open automap, then do map map01 (no additional pwads or clients needed)

and lastly, this is the culprit: 'https://bitbucket.org/Torr_Samaho/zandronum/commits/1951844030f7d572a4d1fcdf53a85a9ca448c231 [^]'

(0016328)
Torr Samaho   
2016-11-26 16:04   
Should be fixed now.
(0016434)
Ru5tK1ng   
2016-12-08 01:58   
I pulled the latest changes and couldn't crash as described.