MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002866 | Zandronum | [All Projects] Bug | public | 2016-10-07 23:27 | 2018-09-30 21:59 |
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Reporter | unknownna | |
Assigned To | Torr Samaho | |
Priority | high | Severity | crash | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | | Fixed in Version | 3.0 | |
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Summary | 0002866: Crashes after changemap changes with dead bot spectators in 3.0 |
Description | I noticed this while testing survival in 3.0. It seems that your client crashes if there are any dead bot spectors present before changemap map changes. |
Steps To Reproduce | 1. zandronum -host -iwad doom2.wad +survival 1 +teamdamage 1 +sv_cheats 1
2. zandronum -iwad doom2.wad -connect localhost
3. "addbot" in the server console.
4. Join the game and wait for the countdown to end.
5. Proceed to make the bot die somehow.
6. "changemap map01" in the server console. It will crash when the intermission ends. |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0002789 | closed | | Changemap crash at intermission screen in LMS mode |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2016-10-07 23:27 | unknownna | New Issue | |
2016-10-08 00:53 | Ru5tK1ng | Relationship added | related to 0002789 |
2016-10-08 00:53 | Ru5tK1ng | Note Added: 0015789 | |
2016-10-08 07:49 | Edward-san | Note Added: 0015796 | |
2016-10-08 07:49 | Edward-san | Status | new => feedback |
2016-10-08 08:06 | unknownna | Note Added: 0015798 | |
2016-10-08 08:06 | unknownna | Status | feedback => new |
2016-10-08 08:07 | unknownna | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=9603#r9603 |
2016-10-08 08:19 | Edward-san | Note Added: 0015800 | |
2016-10-08 08:19 | Edward-san | Status | new => feedback |
2016-10-08 08:36 | unknownna | Note Added: 0015801 | |
2016-10-08 08:36 | unknownna | Status | feedback => new |
2016-10-08 18:38 | Edward-san | Note Added: 0015812 | |
2016-10-08 20:09 | WaTaKiD | Note Added: 0015813 | |
2016-10-08 20:10 | Edward-san | Status | new => feedback |
2016-10-08 20:38 | WaTaKiD | Note Edited: 0015813 | bug_revision_view_page.php?bugnote_id=15813#r9625 |
2016-10-09 00:47 | Ru5tK1ng | Note Added: 0015817 | |
2016-10-09 06:11 | unknownna | Note Added: 0015821 | |
2016-10-09 06:11 | unknownna | Status | feedback => new |
2016-10-09 07:35 | Edward-san | Note Added: 0015822 | |
2016-10-09 07:35 | Edward-san | Status | new => closed |
2016-10-09 07:35 | Edward-san | Resolution | open => no change required |
2016-10-09 21:13 | unknownna | Status | closed => feedback |
2016-10-09 21:13 | unknownna | Resolution | no change required => reopened |
2016-10-09 21:14 | unknownna | Status | feedback => resolved |
2016-10-09 21:14 | unknownna | Fixed in Version | => 3.0 |
2016-10-09 21:14 | unknownna | Resolution | reopened => fixed |
2016-10-09 21:14 | unknownna | Assigned To | => Torr Samaho |
2018-09-30 21:59 | Blzut3 | Status | resolved => closed |
Notes |
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Is it there a minimal number of players/bots needed? I can't reproduce with a survival server with 1 client and 1 bot killed by mdk. |
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There shouldn't be. I can reproduce it with 1 client and 1 bot. I also tried with a fresh ini and it still crashes.
1. zandronum -host -iwad doom2.wad +survival 1 +teamdamage 1 +sv_cheats 1
2. zandronum -iwad doom2.wad -connect localhost
3. "addbot" in the server console.
4. Join the game and wait for the countdown to end.
5. Proceed to make the bot die somehow.
6. "changemap map01" in the server console. It will crash when the intermission ends. |
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Still no crash. Does it crash also in older beta builds? |
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Interesting. Did you try this online? I don't crash offline.
Anyway, I tried all the official beta builds, and it only crashes in the latest one, i.e. 3.0-alpha-160814-2010. |
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Hm, weird. Anyways, I get this message when intermission ends:
SpawnPlayer: not in a level
Maybe it's related to that. |
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(0015813)
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WaTaKiD
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2016-10-08 20:09
(edited on: 2016-10-08 20:38) |
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With r161003-1946-0579047 I couldn't recreate the changemap crash. That commit seemed to fix the LMS crash I reported. |
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Yes, that build fixed the issue. Good job, WaTaKiD. |
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