MantisBT - Zandronum
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0002824Zandronum[All Projects] Bugpublic2016-08-29 21:572016-11-15 21:13
Ivan 
Dusk 
normalminoralways
acknowledgedopen 
2.1 
 
0002824: Poison Damage Desyncs - Online
I have made a monster that utilizes some long poison damage, and when the player gets hit by multiple instances sometimes the health of the player will desync, will go up looking as if the player got healed. It never happens offline.

Example monster:'https://www.dropbox.com/s/s5fmfxl5kxx9fsu/poisontest.pk3?dl=0 [^]'
- Create a local server.
- Summon Crawler.
- Play around with it and get hit a few times by its attacks. Make sure you use the "Buddha" cheat as well.
- Observe that your health count will sometimes go up.
No tags attached.
? poisontest_2824.pk3 (208,064) 2016-11-15 20:34
https://zandronum.com/tracker/file_download.php?file_id=1964&type=bug
Issue History
2016-08-29 21:57IvanNew Issue
2016-09-01 14:08DuskAssigned To => Dusk
2016-09-01 14:08DuskStatusnew => acknowledged
2016-11-15 20:34Edward-sanFile Added: poisontest_2824.pk3
2016-11-15 21:13Edward-sanNote Added: 0016198
2016-11-15 21:13Edward-sanProduct Version3.0-beta => 2.1

Notes
(0016198)
Edward-san   
2016-11-15 21:13   
This happens also in 2.1.