MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002817 | Zandronum | [All Projects] Suggestion | public | 2016-08-27 04:48 | 2016-08-27 04:48 |
Reporter | Ultimate Freedoomer | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | Toshiba Satellite L755-S5244 | OS | Windows 7 Home Premium | OS Version | Service Pack 1 |
Product Version | 4.0-beta | ||||
Target Version | Fixed in Version | ||||
Summary | 0002817: Ability to save gameplay options between gameplay sessions | ||||
Description | I've noticed that in the event you actually make an "autoexec" file to save gameplay options between gameplay sessions, the "DMFLAGS" & "DMFLAGS2"-type gameplay options only save between sessions if you start a new session from the console. I was wondering if it would be possible to put in a "save gameplay options between sessions" option so you can save gameplay options between sessions when starting directly from the "new game menu". | ||||
Steps To Reproduce | 1: make an "autoexec.cfg" 2: open game 3: start new game the normal way (i.e., from the menu). | ||||
Additional Information | This doesn't happen when starting a new game from the dev console. ZADMFLAGS stay saved if you have an autoexec, regardless. | ||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2016-08-27 04:48 | Ultimate Freedoomer | New Issue |
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