MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002800 | Zandronum | [All Projects] Suggestion | public | 2016-07-31 13:49 | 2024-03-01 19:31 |
| Reporter | AtomicLugia | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | closed | Resolution | out of scope | ||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 3.0-beta | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0002800: Give Skulltag's weapons tags | ||||
| Description | The included 'skulltag_actors.pk3' includes a language file with the corresponding translations. Only the Skulltag weapons are missing tags. It could be done like this: $TAG_MINIGUN = "Minigun" $TAG_GRENADELAUNCHER = "Grenade Launcher" $TAG_RAILGUN = "Railgun" $TAG_BFG10K = "BFG 10000" I'm working on a German translation for DOOM 1/2, and TNT/PLUTONIA. I'm already done with DOOM and I also translated the Skulltag strings. Since some ZDoom update, the DOOM weapons already have their tags. My German Skulltag translation could be like this: $TAG_MINIGUN = "Minigewehr" $TAG_GRENADELAUNCHER = "Granatwerfer" $TAG_RAILGUN = "Schienenkanone" $TAG_BFG10K = "BFG 10000" Just a suggestion. | ||||
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| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2016-07-31 13:49 | AtomicLugia | New Issue | |||
| 2024-03-01 19:31 | Ru5tK1ng | Note Added: 0023190 | |||
| 2024-03-01 19:31 | Ru5tK1ng | Status | new => closed | ||
| 2024-03-01 19:31 | Ru5tK1ng | Resolution | open => out of scope | ||
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