MantisBT - Zandronum
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0002787Zandronum[All Projects] Bugpublic2016-07-18 08:292018-09-30 22:00
Catastrophe 
Torr Samaho 
highminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
3.0-beta 
3.03.0 
0002787: Puffs are acting weird whenever shot at ledges
Tested on a fresh pull from'https://bitbucket.org/Torr_Samaho/zandronum [^]'

On default behavior they seem to noclip up to the nearest ledge.
With client-sided puffs enabled, they behave normally.
start server
shoot at ledge on any wad or mod
No tags attached.
related to 0002685closed Torr Samaho Desync Z-axis 3D Sloped Floors 
related to 0002813assigned Torr Samaho Major desync on certain bullet puffs in relation to their decal 
png Screenshot_Doom_20160718_032540.png (630,888) 2016-07-18 08:31
/tracker/file_download.php?file_id=1867&type=bug
png Screenshot_Doom_20160718_032552.png (629,556) 2016-07-18 08:31
/tracker/file_download.php?file_id=1868&type=bug
Issue History
2016-07-18 08:29CatastropheNew Issue
2016-07-18 08:31CatastropheFile Added: Screenshot_Doom_20160718_032540.png
2016-07-18 08:31CatastropheFile Added: Screenshot_Doom_20160718_032552.png
2016-07-18 08:32CatastropheNote Added: 0015371
2016-07-18 20:06CatastropheNote Added: 0015376
2016-07-18 20:29Edward-sanNote Added: 0015377
2016-07-18 20:29Edward-sanStatusnew => feedback
2016-07-18 21:48CatastropheNote Added: 0015378
2016-07-18 21:48CatastropheStatusfeedback => new
2016-07-19 00:49Edward-sanNote Added: 0015380
2016-07-19 00:49Edward-sanStatusnew => feedback
2016-07-19 00:50Edward-sanNote Edited: 0015380bug_revision_view_page.php?bugnote_id=15380#r9359
2016-07-19 18:46CatastropheNote Added: 0015399
2016-07-19 18:46CatastropheStatusfeedback => new
2016-07-19 21:21WaTaKiDNote Added: 0015400
2016-07-20 06:22CatastropheNote Added: 0015401
2016-07-20 06:27CatastropheNote Edited: 0015401bug_revision_view_page.php?bugnote_id=15401#r9361
2016-07-20 06:28CatastropheNote Edited: 0015401bug_revision_view_page.php?bugnote_id=15401#r9362
2016-07-21 11:00Edward-sanNote Added: 0015406
2016-07-21 11:00Edward-sanStatusnew => confirmed
2016-07-21 11:00Edward-sanRelationship addedrelated to 0002685
2016-08-07 20:41Torr SamahoTarget Version => 3.0
2016-08-10 19:39Torr SamahoNote Added: 0015436
2016-08-10 19:39Torr SamahoAssigned To => Torr Samaho
2016-08-10 19:39Torr SamahoStatusconfirmed => needs testing
2016-08-11 18:54Torr SamahoNote Edited: 0015436bug_revision_view_page.php?bugnote_id=15436#r9398
2016-08-14 07:51WaTaKiDNote Added: 0015446
2016-08-14 11:20Torr SamahoNote Added: 0015448
2016-08-18 01:02Ru5tK1ngNote Added: 0015468
2016-08-18 01:03Ru5tK1ngStatusneeds testing => resolved
2016-08-18 01:03Ru5tK1ngResolutionopen => fixed
2016-08-18 01:03Ru5tK1ngFixed in Version => 3.0
2016-08-20 15:18Torr SamahoRelationship addedrelated to 0002813
2018-09-30 22:00Blzut3Statusresolved => closed

Notes
(0015371)
Catastrophe   
2016-07-18 08:32   
I've attached screenshots to show the difference.
(0015376)
Catastrophe   
2016-07-18 20:06   
More updates, it looks like using the most recent build watakid posted here'http://zandronum.com/tracker/view.php?id=408 [^]' fixes the issue. Seems like its the same problem.
(0015377)
Edward-san   
2016-07-18 20:29   
That seems strange. That build in 0000408 is much older than what you checked, so nothing excludes that the issue you noticed could be caused by a recent change in the repository. You should do a bisect in order to find out which changeset broke it.
(0015378)
Catastrophe   
2016-07-18 21:48   
Ah, I tested the latest commit from'https://bitbucket.org/Torr_Samaho/zandronum/ [^]' which doesn't include your fixes.
(0015380)
Edward-san   
2016-07-19 00:49   
(edited on: 2016-07-19 00:50)
Indeed, but my fix is based on an older changeset ( this one ), so you should first check if this older changeset has the issue or not.


[edit] If you update your repository changeset to this one and test such a build, can you still reproduce the issue?

(0015399)
Catastrophe   
2016-07-19 18:46   
I'm having trouble updating, can I get a windows build?
(0015400)
WaTaKiD   
2016-07-19 21:21   
this build contains the first changeset edward-san mentioned above: 'https://www.dropbox.com/s/r1046ouhnczk9i4/zandronum-3.0-r160605-1725-657e122-windows.zip?dl=0 [^]'

and this has the second: 'https://www.dropbox.com/s/njpkvyi42nhkp0q/zandronum-3.0-r160309-0400-ef5d6af-windows.zip?dl=0 [^]'
(0015401)
Catastrophe   
2016-07-20 06:22   
(edited on: 2016-07-20 06:28)
Both are bugged; clientsided puffs work but disabling that causes the same issue. I tested the build posted here'http://zandronum.com/tracker/view.php?id=408 [^]' again to make sure I wasn't doing something wrong, but it works fine.

(0015406)
Edward-san   
2016-07-21 11:00   
It's a regression from this changeset:'https://bitbucket.org/Torr_Samaho/zandronum/commits/81559c96f5dc [^]' .
(0015436)
Torr Samaho   
2016-08-10 19:39   
(edited on: 2016-08-11 18:54)
Can you check if this works better?

EDIT: Here is the source of the current version of the fix.

(0015446)
WaTaKiD   
2016-08-14 07:51   
using ZandroDev3.0-PuffSpawnFixTest, the puffs work fine when shot at the start ledge of doom2 map01 online (cl_clientsidepuffs 0/1) and the example wad for ticket 2685 still works fine as well (just in case)
(0015448)
Torr Samaho   
2016-08-14 11:20   
Thanks for checking! I pushed the fix to the repo.
(0015468)
Ru5tK1ng   
2016-08-18 01:02   
Tested online with 3.0-160814 and the puffs worked correctly with clientsidepuffs off and on when shooting at the map01 ledge.