MantisBT - Zandronum
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0000268Zandronum[All Projects] Bugpublic2011-01-25 08:232018-09-30 20:11
unknownna 
Torr Samaho 
lowminoralways
closedfixed 
98d 
1.0 
0000268: Voodoo doll at map start in UDMF map
A voodoo doll is spawned at your player start if you enter a UDMF map without team starts in it. It doesn't happen in Doom-format/Hexen-format maps.
1) Start Skulltag.
2) "teamgame" 1 in the console.
3) "map MAP01" in the console. This will give you an error message.
4) "cooperative 1" in the console.
5) "map MAP01" in the console.
There has to be at least 1 normal player start and 1 deathmatch player start for it to happen.
No tags attached.
? UDMF_voodoodoll_bug_test.wad (1,587) 2011-01-25 08:23
/tracker/file_download.php?file_id=140&type=bug
Issue History
2011-01-25 08:23unknownnaNew Issue
2011-01-25 08:23unknownnaFile Added: UDMF_voodoodoll_bug_test.wad
2011-01-26 03:15Torr SamahoNote Added: 0000876
2011-01-26 03:15Torr SamahoAssigned To => Torr Samaho
2011-01-26 03:15Torr SamahoStatusnew => feedback
2011-01-26 03:29unknownnaNote Added: 0000877
2011-01-26 03:29unknownnaStatusfeedback => assigned
2011-01-26 03:34Torr SamahoStatusassigned => resolved
2011-01-26 03:34Torr SamahoFixed in Version => 1.0
2011-01-26 03:34Torr SamahoResolutionopen => fixed
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 20:11Blzut3Statusresolved => closed

Notes
(0000876)
Torr Samaho   
2011-01-26 03:15   
This was caused by a ZDoom bug. I backported the fix from revision 3036 (- data structures filled by P_SetupLevel should be cleared before loading the level. They can remain non-empty in case of an error. There's probably more to fix here...) and this should resolve the issue. Here is a binary that contains the fix.
(0000877)
unknownna   
2011-01-26 03:29   
Looks like it fixed the issue. The voodoo doll is gone.