MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002663 | Zandronum | [All Projects] Suggestion | public | 2016-03-06 16:20 | 2017-04-08 11:24 |
| Reporter | Fused | ||||
| Assigned To | |||||
| Priority | normal | Severity | feature | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | 3.0-beta | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0002663: sv_forcefogmode | ||||
| Description | Title. Mods like Zombie Horde rely on fog on some maps, and not forcing this to either 1 or 2 gives unfair advantages to opengl users. Using sv_forcegldefaults can also ruin other maps because gl_lightmode will turn it extremely dark when these maps dont use lightmode in their mapinfo (which none of them do in this case). | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2016-03-06 16:20 | Fused | New Issue | |||
| 2016-03-06 16:35 | Edward-san | Description Updated | bug_revision_view_page.php?rev_id=8823#r8823 | ||
| 2016-03-06 19:24 | Dusk | Note Added: 0014560 | |||
| 2016-03-06 22:10 | Fused | Note Added: 0014561 | |||
| Notes | |||||
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