MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002661 | Zandronum | [All Projects] Bug | public | 2016-03-05 21:47 | 2018-09-30 22:04 |
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Reporter | Fused | |
Assigned To | Edward-san | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | 2.2 | Fixed in Version | 3.0 | |
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Summary | 0002661: sv_forcegldefaults ignores lightmode in MAPINFO |
Description | sv_forcegldefaults ignores lightmode, even though this is an intended setting by the author and thus lightmode should be allowed to change gl_lightmode instead of the other way around. |
Steps To Reproduce | open attached wad, gl_lightmode 0, sv_forcegldefaults 1. Notice how the lighting changes like gl_lightmode is 3, even though lightmode is defined to be 0 (standard) |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | lightingbug.wad (6,668) 2016-03-05 21:47 /tracker/file_download.php?file_id=1757&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2016-03-05 21:47 | Fused | New Issue | |
2016-03-05 21:47 | Fused | File Added: lightingbug.wad | |
2016-03-06 00:52 | Edward-san | Assigned To | => Edward-san |
2016-03-06 00:52 | Edward-san | Status | new => assigned |
2016-03-06 00:54 | Edward-san | Note Added: 0014556 | |
2016-03-06 00:54 | Edward-san | Status | assigned => needs review |
2016-04-02 15:25 | cobalt | Status | needs review => needs testing |
2016-04-02 15:25 | cobalt | Target Version | => 2.2 |
2016-04-02 15:25 | cobalt | Note Added: 0014638 | |
2016-04-10 16:22 | Ru5tK1ng | Note Added: 0014689 | |
2016-04-10 16:22 | Ru5tK1ng | Status | needs testing => feedback |
2016-04-10 21:44 | Edward-san | Note Added: 0014698 | |
2016-04-10 21:45 | Edward-san | Status | feedback => assigned |
2016-04-11 14:42 | Edward-san | Note Edited: 0014698 | bug_revision_view_page.php?bugnote_id=14698#r8896 |
2016-04-11 14:42 | Edward-san | Status | assigned => feedback |
2016-04-14 20:58 | WaTaKiD | Note Added: 0014707 | |
2016-04-15 00:28 | Ru5tK1ng | Note Added: 0014708 | |
2016-04-17 20:15 | Ru5tK1ng | Status | feedback => resolved |
2016-04-17 20:15 | Ru5tK1ng | Resolution | open => fixed |
2016-04-17 20:15 | Ru5tK1ng | Fixed in Version | => 3.0 |
2016-04-17 21:17 | Edward-san | Note Added: 0014722 | |
2018-09-30 22:04 | Blzut3 | Status | resolved => closed |
Notes |
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(0014638)
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cobalt
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2016-04-02 15:25
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I tried this out with r160403-1900 and it seems lightmode defined in MAPINFO is still being ignored. |
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(0014698)
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Edward-san
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2016-04-10 21:44
(edited on: 2016-04-11 14:42) |
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Probably the changes, which were made for 2.x, need to be adapted to 3.0. I'll have a look.
[edit]Actually, r160403-1900 does not contain the fix. You should check anything after April 9.
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That build seems to fix the bug. The MAPINFO lighting definition isn't being ignored. |
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