MantisBT - Zandronum
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0002650Zandronum[All Projects] Bugpublic2016-02-29 15:282024-03-02 03:45
MazterQyoun-ae 
 
normalminoralways
closedno change required 
AppleOS X10.11
2.1 
 
0002650: Vertical sync doesn't work on OS X
Vertical sync seems to be broken on OS X. The option is ignored, and it is always disabled in OpenGL, but enabled in Software.
1. Enable FPS counter: vid_fps true
2. Switch to your favourite render (OpenGL or Software).
3. Try playing with vertical sync: vid_vsync false/true
4. Notice how, no matter which option you have, the FPS is always full in OpenGL, but limited to 60 (16.6 ms) in Software.
5. Try to restart Zandronum. Notice how restart does not help.
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Issue History
2016-02-29 15:28MazterQyoun-aeNew Issue
2024-03-02 03:45Ru5tK1ngNote Added: 0023208
2024-03-02 03:45Ru5tK1ngStatusnew => closed
2024-03-02 03:45Ru5tK1ngResolutionopen => no change required

Notes
(0023208)
Ru5tK1ng   
2024-03-02 03:45   
If this is still happening with 3.1 or 3.2 beta, then please make a new ticket.