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So I assume this also happens offline? If so, does it happen in GZDoom 323? |
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Yes, I`m playing offline. When I switched engines to the latest GZDoom, everything goes fine (I can also use GrenadeLauncher w/o problems, which was not possible when playing it on skulltag).
So it seems that NeoDoom was just not designed to play skulltag, sorry for a mess. |
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(0000837)
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Torr Samaho
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2011-01-19 11:58
(edited on: 2011-01-19 12:00) |
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> When I switched engines to the latest GZDoom, everything goes fine
It is important that you don't use the latest version of GZDoom for testing, but exactly the one I linked above.
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(0000892)
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user35
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2011-01-29 07:24
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Doesn't have this to do with KEYCONF or Weapon slot? I mean, if the railgun doesn't have a slot, if you pickup you switch to railgun but if you want to change to other gun, you don't have anymore because this weapon doesn't have a slot.
This is just my thoughts |
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(0007397)
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Arco
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2013-10-13 19:20
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This does not affect Zandronum in any way. The Railgun simply isn't defined in KEYCONF in NeoDoom.wad. |
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