MantisBT - Zandronum
View Issue Details
0002611Zandronum[All Projects] Bugpublic2016-02-01 04:282018-09-30 22:10
Catastrophe 
Dusk 
normalminoralways
closedfixed 
3.0-beta 
3.03.0 
0002611: Multiplayer load/save game option inconsistency
if you try to load a game while in online multiplayer it tells you that you cant do that

whereas if you try to save, it lets you go to the save menu and attempt to save the game (it doesnt actually generate a save)
go online
escape menu
try to load a game, see how it tells you that you cant do that
now try the same with save game
No tags attached.
Issue History
2016-02-01 04:28CatastropheNew Issue
2016-02-01 04:32CatastropheNote Added: 0014277
2016-02-05 17:28DuskNote Added: 0014321
2016-02-05 17:30DuskNote Edited: 0014321bug_revision_view_page.php?bugnote_id=14321#r8649
2016-02-05 17:30DuskAssigned To => Dusk
2016-02-05 17:30DuskStatusnew => assigned
2016-02-05 17:36DuskNote Added: 0014322
2016-02-05 17:36DuskStatusassigned => needs review
2016-02-06 10:46cobaltStatusneeds review => needs testing
2016-02-06 10:46cobaltTarget Version => 3.0
2016-02-06 10:46cobaltDescription Updatedbug_revision_view_page.php?rev_id=8659#r8659
2016-02-06 10:46cobaltSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=8661#r8661
2016-02-06 10:46cobaltNote Added: 0014338
2016-02-06 20:51WaTaKiDNote Added: 0014380
2016-02-06 20:52WaTaKiDStatusneeds testing => resolved
2016-02-06 20:52WaTaKiDResolutionopen => fixed
2016-02-06 20:52WaTaKiDFixed in Version => 3.0
2016-02-06 20:52WaTaKiDDescription Updatedbug_revision_view_page.php?rev_id=8672#r8672
2016-02-06 20:52WaTaKiDSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=8673#r8673
2018-09-30 22:10Blzut3Statusresolved => closed

Notes
(0014277)
Catastrophe   
2016-02-01 04:32   
Same thing with F6 and F8 (quicksave and quickload) key bindings.
(0014321)
Dusk   
2016-02-05 17:28   
(edited on: 2016-02-05 17:30)
ZDoom also appears to suffer from this.

EDIT: Actually, doesn't ZDoom allow saving games online? Zandronum cannot do that (yet) and thus we have to block the menu on our own.

(0014322)
Dusk   
2016-02-05 17:36   
'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/61 [^]'
(0014338)
cobalt   
2016-02-06 10:46   
Issue addressed by commit f15db48386bd: Fixed: the client could open the save game menu in multiplayer, addresses 2611
Committed by Teemu Piippo [Dusk] on Wednesday 31 December 1969 23:59:57

Changes in files:

 wadsrc/static/menudef.txt | 1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

(0014380)
WaTaKiD   
2016-02-06 20:51   
using:'https://www.dropbox.com/s/efn0f3skyqu5ue5/zandronum-3.0-r160206-1709-340e819-windows.zip?dl=0 [^]'

while on a local server, the save menu correctly told me i couldnt do that in a net game