MantisBT - Zandronum
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0002599Zandronum[All Projects] Bugpublic2016-01-27 21:302018-09-30 21:53
WaTaKiD 
Torr Samaho 
normalminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
3.0-beta 
3.03.0 
0002599: finishgame can cause client or server to hang
reported to zdoom and fixed:'http://forum.zdoom.org/viewtopic.php?f=7&t=49944 [^]'

regardless of sv_cheats, clients can call finishgame and hang themselves at an intermission screen and eventually time out, while servers can call finishgame and do this for all clients, and new clients wont be able to connect until the map is changed with rcon (similar to ticket 717)
host and connect 2 clients to a 3.0 server

one client calls finishgame, other client sees them with the lag icon over their head and eventually time out

server calls finishgame, other client eventually times out and unable to reconnect until the map is changed with rcon
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Issue History
2016-01-27 21:30WaTaKiDNew Issue
2016-01-28 18:12Edward-sanAssigned To => Torr Samaho
2016-01-28 18:12Edward-sanStatusnew => assigned
2016-11-27 13:11Torr SamahoNote Added: 0016350
2016-11-27 13:12Torr SamahoStatusassigned => needs testing
2016-11-27 13:12Torr SamahoTarget Version => 3.0
2016-12-16 07:24Ru5tK1ngNote Added: 0016498
2016-12-16 07:24Ru5tK1ngStatusneeds testing => resolved
2016-12-16 07:24Ru5tK1ngResolutionopen => fixed
2016-12-16 07:24Ru5tK1ngFixed in Version => 3.0
2018-09-30 21:53Blzut3Statusresolved => closed

Notes
(0016350)
Torr Samaho   
2016-11-27 13:11   
The logic of this command is not compatible with our c/s handling (the server never goes into the finale), so I just blocked finishgame in network games to fix this.
(0016498)
Ru5tK1ng   
2016-12-16 07:24   
It's blocked correctly for both client and server for network games.