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0002584Zandronum[All Projects] Suggestionpublic2016-01-20 08:002016-05-14 20:07
fr-blood 
 
normalminorN/A
newopen 
MicrosoftWindowsXP/Vista/7
2.1 
 
0002584: Invasion: Option about removing corpes
Hellow, here is my suggestion:

In invasion the monster bodies are removed from the map 2~3 waves after the one where they died.

This is sure a nice concept but when you play on a big map with at least 500 monsters per wave even this cleaning system isn't enought to avoid the FPS drop.

So my suggestion is to make a cvar to let the server choose after how many waves a corpse is removed(0 would never, while 1 would say that the corpse is removed directly at the next wave, and the rest follow that idea).

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Issue History
2016-01-20 08:00fr-bloodNew Issue
2016-01-20 09:44IvanNote Added: 0014136
2016-01-20 11:33fr-bloodNote Added: 0014137
2016-05-14 20:07fr-bloodNote Added: 0014920

Notes
(0014136)
Ivan   
2016-01-20 09:44   
I have a better idea. Instead of this, go like Doom3 and other games like that go and remove the corpse of any monster after a short while of them dying. Or implement your own monster corpse removal queue.
(0014137)
fr-blood   
2016-01-20 11:33   
I already tried it Ivan, but the problem is that Archviles won't be able to raise them anymore.
(0014920)
fr-blood   
2016-05-14 20:07   
I would like you guys to close that ticket.

I know that you are already a lot busy, and a suggestion can pass with only massive support, but only a few people cares about Invasion so it's not going to happen.