MantisBT - Zandronum
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0002560Zandronum[All Projects] Bugpublic2016-01-02 05:462016-11-28 08:10
Catastrophe 
 
normalminoralways
confirmedopen 
MicrosoftWindowsXP/Vista/7
2.1 
 
0002560: Online Desync on bouncy projectile actor
The pingpong actor desyncs online. Tested on latest 3.0 build released.
Load map up, if you want textures add Actors and Data
Go to map 01
Wait a few seconds and observe the ball in the middle.

Do the same for multiplayer and see how it desyncs.
No tags attached.
? wideidiotmap (2).wad (389,758) 2016-01-02 05:46
https://zandronum.com/tracker/file_download.php?file_id=1704&type=bug
txt decorate.txt (392) 2016-01-17 20:37
https://zandronum.com/tracker/file_download.php?file_id=1711&type=bug
Issue History
2016-01-02 05:46CatastropheNew Issue
2016-01-02 05:46CatastropheFile Added: wideidiotmap (2).wad
2016-01-02 08:59DuskNote Added: 0014034
2016-01-17 20:28Torr SamahoNote Added: 0014115
2016-01-17 20:36DuskNote Added: 0014117
2016-01-17 20:37DuskFile Added: decorate.txt
2016-01-17 20:37DuskStatusnew => confirmed
2016-11-27 17:14Torr SamahoProduct Version3.0-beta => 2.1
2016-11-28 08:10FilysteaNote Added: 0016371

Notes
(0014034)
Dusk   
2016-01-02 08:59   
The bouncy cubes the Heresiarch drops when he dies also appear to desync.
(0014115)
Torr Samaho   
2016-01-17 20:28   
Is this any different in 2.x?
(0014117)
Dusk   
2016-01-17 20:36   
Definitely broken in 2.1.2. With the attached decorate patch, summon SorcBall1_ and suicide. When you respawn you can notice the ball exploding completely elsewhere on the client and server (it spawns an exclamation mark to point out where it dies on the server)
(0016371)
Filystea   
2016-11-28 08:10   
Reported long time ago with fancy photos. It breaks only if you make the projectile loose energy on bump (slower it down) if it keeps bumping up getting back same speed in oposite direction all is fine.