MantisBT - Zandronum
View Issue Details
0002556Zandronum[All Projects] Bugpublic2015-12-22 18:352015-12-24 13:08
DaemonX 
 
normalminoralways
closedno change required 
MicrosoftWindowsXP/Vista/7
3.0-beta 
3.0 
0002556: A_Checksight not jumping properly online
A_Checksight not jumping properly when its condition met. Offline work correctly while Online Its totally ignore the jump condition and its cause the client see wierd behaviour or sprite not display correctly
1. Load checksight1.zip to zandronum and open map01
2. Look at the zombieman as you can see he is a zombieman.
3. In front of you is actually a wall, So strafe to the right and you will saw
   it change into cacodemon.
4. now strafe to the left back and you can see its change into zombieman again. strafe left and right to see the monster changing.
5. This comfirm it actually works in offline mod.

6. Make a server and join it.
7. repeat step 1-4
8. The sprite will display incorrectly and not reflecting what actually its does.
Behind wall = Zombieman
When in line of sight = Cacodemon
No tags attached.
zip Checksight1.zip (1,506) 2015-12-22 18:35
/tracker/file_download.php?file_id=1702&type=bug
Issue History
2015-12-22 18:35DaemonXNew Issue
2015-12-22 18:35DaemonXFile Added: Checksight1.zip
2015-12-22 19:06DaemonXNote Added: 0014018
2015-12-24 13:08Edward-sanStatusnew => closed
2015-12-24 13:08Edward-sanAssigned To => Edward-san
2015-12-24 13:08Edward-sanResolutionopen => no change required
2015-12-24 13:08Edward-sanFixed in Version => 3.0
2015-12-24 13:08Edward-sanAssigned ToEdward-san =>

Notes
(0014018)
DaemonX   
2015-12-22 19:06   
I believe this bug a duplicate of this issue.'http://zandronum.com/tracker/view.php?id=2521 [^]'
Tested the fix and its ok