MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002532 | Zandronum | [All Projects] Bug | public | 2015-11-22 06:36 | 2017-02-06 22:52 |
Reporter | President People | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | won't fix | ||
Platform | Apple | OS | Mac OS X | OS Version | 10.4-10.7 |
Product Version | 3.0-beta | ||||
Target Version | 3.0 | Fixed in Version | |||
Summary | 0002532: Animated GLDEFS Skyboxes broken in 3.0 alpha versions | ||||
Description | An admittedly hacky method of creating a skybox cube that also uses animated textures doesn't seem to be working in the latest 3.0 betas. This method employs GLDEFS to define a skybox for each frame in the sequence, and ANIMDEFS to use those skyboxes as "textures" for the animation. The result is a skybox that can be affected by scrollspeed in MAPINFO. Demonstration included. | ||||
Steps To Reproduce | 1. Test in Zandronum 2.1.2. 2. Bask in the spinning, animated FIREBLU glory. 3. Test in Zandronum 3.0-beta. 4. Note the depressing stillness of the rotating sky's walls. 5. Bring down the console and enter: "kill". | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() /tracker/file_download.php?file_id=1692&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-11-22 06:36 | President People | New Issue | |||
2015-11-22 06:36 | President People | File Added: AnimatedSkyboxes.pk3 | |||
2015-11-22 11:28 | Edward-san | Note Added: 0013870 | |||
2015-11-22 11:29 | Edward-san | Status | new => feedback | ||
2015-11-29 11:53 | Torr Samaho | Note Added: 0013901 | |||
2016-11-22 12:10 | Edward-san | Note Added: 0016286 | |||
2016-12-24 22:42 | Dusk | Target Version | => 3.0 | ||
2017-02-06 22:52 | Dusk | Status | feedback => closed | ||
2017-02-06 22:52 | Dusk | Resolution | open => won't fix |
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