MantisBT - Zandronum
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0002531Zandronum[All Projects] Suggestionpublic2015-11-22 03:572024-01-29 20:02
Marcaek 
 
normaltweakN/A
resolvedfixed 
 
 
0002531: Allow changing of lives without map reset.
Limits like Fraglimit and Pointlimit can be changed on the fly without resetting the game state. Why not lives? It'd be handy for modes like LMS where changing the number of lives is needed as playercounts change.
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Issue History
2015-11-22 03:57MarcaekNew Issue
2016-10-11 14:54MarcaekNote Added: 0015897
2016-10-11 16:00DuskNote Added: 0015898
2016-10-15 04:40MarcaekNote Added: 0016003
2016-10-15 11:44DuskNote Added: 0016007
2016-10-15 11:45DuskNote Edited: 0016007bug_revision_view_page.php?bugnote_id=16007#r9757
2016-10-15 11:56unknownnaNote Added: 0016009
2016-10-15 12:11Edward-sanNote Added: 0016010
2024-01-29 20:02Ru5tK1ngNote Added: 0023039
2024-01-29 20:02Ru5tK1ngStatusnew => resolved
2024-01-29 20:02Ru5tK1ngResolutionopen => fixed

Notes
(0015897)
Marcaek   
2016-10-11 14:54   
I remember hearing a technical reason why this isn't actually easy to implement, could I get a response here just for public reference?
(0015898)
Dusk   
2016-10-11 16:00   
sv_maxlives affects the amount of lives given initially to a player, so it only has effect at round start. Changing the amount of max lives probably doesn't need a map restart, but needs at least a new round.
(0016003)
Marcaek   
2016-10-15 04:40   
It would be cool to be able to exercise more control over player lives.
(0016007)
Dusk   
2016-10-15 11:44   
(edited on: 2016-10-15 11:45)
ACS can already control the amount of lives a player has. What more do you need?

(0016009)
unknownna   
2016-10-15 11:56   
Can ACS be used to bring players back to life from the dead spectator pool, or invite true spectators into the game? Imagine a survival invasion mod where users could earn lives and spend them either on themselves or use them to bring other players into the game from the spectator pool.
(0016010)
Edward-san   
2016-10-15 12:11   
Quote from unknownna
Can ACS be used to bring players back to life from the dead spectator pool, or invite true spectators into the game? Imagine a survival invasion mod where users could earn lives and spend them either on themselves or use them to bring other players into the game from the spectator pool.


See ticket 0002594.
(0023039)
Ru5tK1ng   
2024-01-29 20:02   
Fully implemented SetDeadSpector along with SetPlayerLivesLeft should be enough.