MantisBT - Zandronum
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0002521Zandronum[All Projects] Bugpublic2015-11-10 15:372018-09-30 21:40
Fastclick 
Torr Samaho 
normalminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
2.1 
2.22.2 
0002521: This test actor behaves differently online and offline.
When this actor loses line of sight and attempts to find you:
 Offline movement of this actor is smooth.
 Online his movement is lag-like.
1. zandronum.exe -iwad doom2.wad -file hidetest.pk3
2. load map01
3. set am_cheat 2
4. summon testdemon
(this actor harmless).

Testdemon will try to chase and then google at you.
Now try to hide from him and watch map at same time.
No tags attached.
? hidetest.pk3 (4,766) 2015-11-10 15:37
/tracker/file_download.php?file_id=1682&type=bug
Issue History
2015-11-10 15:37FastclickNew Issue
2015-11-10 15:37FastclickFile Added: hidetest.pk3
2015-11-10 21:31FastclickNote Added: 0013775
2015-11-14 13:15Torr SamahoNote Added: 0013784
2015-11-14 13:15Torr SamahoProduct Version3.0-beta => 2.1
2015-11-14 13:15Torr SamahoTarget Version => 2.2
2015-11-14 13:15Torr SamahoDescription Updatedbug_revision_view_page.php?rev_id=8218#r8218
2015-11-15 01:53WaTaKiDNote Added: 0013791
2015-11-15 01:57WaTaKiDStatusnew => needs testing
2015-11-15 11:42FastclickNote Added: 0013798
2015-11-15 14:18FastclickNote Deleted: 0013798
2015-11-15 14:43FastclickNote Added: 0013802
2015-11-15 14:44FastclickNote Edited: 0013802bug_revision_view_page.php?bugnote_id=13802#r8226
2015-11-16 23:02cobaltAssigned To => Torr Samaho
2015-11-16 23:02cobaltDescription Updatedbug_revision_view_page.php?rev_id=8233#r8233
2015-11-16 23:02cobaltSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=8235#r8235
2015-11-16 23:02cobaltNote Added: 0013831
2015-11-19 14:04FastclickNote Added: 0013855
2015-11-19 15:14FastclickNote Edited: 0013855bug_revision_view_page.php?bugnote_id=13855#r8253
2015-11-19 15:14FastclickNote Edited: 0013855bug_revision_view_page.php?bugnote_id=13855#r8254
2015-11-20 00:48Ru5tK1ngStatusneeds testing => resolved
2015-11-20 00:48Ru5tK1ngResolutionopen => fixed
2015-11-20 00:48Ru5tK1ngFixed in Version => 2.2
2015-11-20 00:48Ru5tK1ngDescription Updatedbug_revision_view_page.php?rev_id=8257#r8257
2015-11-20 00:48Ru5tK1ngSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=8258#r8258
2018-09-30 21:40Blzut3Statusresolved => closed

Notes
(0013775)
Fastclick   
2015-11-10 21:31   
Same behavior in v2.1.2.
I don't understand why this happening.
(0013784)
Torr Samaho   
2015-11-14 13:15   
Should be fixed in 2.2 now.
(0013791)
WaTaKiD   
2015-11-15 01:53   
heres a 2.2 build with the fix that can be used to test:'https://www.dropbox.com/s/uqfp1c7d88yl8i9/zandronum-2.2-r151114-1835-f3686e2-windows.zip?dl=0 [^]'

and 3.0:'https://www.dropbox.com/s/ldcbfpuxvhjn78o/zandronum-3.0-r151114-1838-9150926-windows.zip?dl=0 [^]'
(0013802)
Fastclick   
2015-11-15 14:43   
(edited on: 2015-11-15 14:44)
Tested builds provided above. Looks like even small amount of A_CheckSight in code, course connection lag.
I will try provide more detail example wad.

(0013831)
cobalt   
2015-11-16 23:02   
Issue addressed by commit d47745176f13: Fixed: The server didn't inform the clients about jumps made by A_CheckSight (fixes 2521).
Committed by Benjamin Berkels [Torr Samaho] on Saturday 14 November 2015 14:13:36

Changes in files:

 docs/zandronum-history.txt | 1 +
 src/thingdef/thingdef_codeptr.cpp | 2 +-
 2 files changed, 2 insertions(+), 1 deletions(-)

(0013855)
Fastclick   
2015-11-19 14:04   
(edited on: 2015-11-19 15:14)
Further tests shows, that issue is fixed.
I think ticket can be closed.
I'll reopen it in case of problems.