MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002494 | Zandronum | [All Projects] Bug | public | 2015-10-16 15:44 | 2018-09-30 22:02 |
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Reporter | cruduxy | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0-beta | |
Target Version | 3.0 | Fixed in Version | 3.0 | |
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Summary | 0002494: A_SetPitch is unfriendly to spectators |
Description | A_SetPitch works correctly for the player but anyone f12ing the player will notice the screen repeatedly centering then snapping back to the player's view. This is extremely annoying to the spectators. |
Steps To Reproduce | Have any player f12 another that is using a weapon with a_setpitch somewhere. Preferably a chaingun. The player being spectated then changes view pitch (look up or down) while still shooting. The spectator enjoys the experience of a crazy rock fan. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | a_setpitch.wad (605) 2015-11-03 09:02 /tracker/file_download.php?file_id=1676&type=bug
a_setpitch2.wad (583) 2015-11-07 17:52 /tracker/file_download.php?file_id=1678&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2015-10-16 15:44 | cruduxy | New Issue | |
2015-11-01 15:23 | Torr Samaho | Note Added: 0013721 | |
2015-11-01 15:23 | Torr Samaho | Status | new => feedback |
2015-11-03 07:15 | Daedalus | Note Added: 0013740 | |
2015-11-03 09:02 | Dusk | File Added: a_setpitch.wad | |
2015-11-06 18:34 | WaTaKiD | Note Added: 0013745 | |
2015-11-07 11:13 | Daedalus | Note Added: 0013746 | |
2015-11-07 11:20 | Daedalus | Note Edited: 0013746 | bug_revision_view_page.php?bugnote_id=13746#r8196 |
2015-11-07 17:52 | WaTaKiD | File Added: a_setpitch2.wad | |
2015-11-07 17:58 | WaTaKiD | Note Added: 0013748 | |
2016-05-01 22:24 | WaTaKiD | Note Added: 0014790 | |
2016-05-17 05:56 | Torr Samaho | Target Version | => 3.0 |
2016-05-17 06:21 | Torr Samaho | Note Added: 0014940 | |
2016-05-17 06:21 | Torr Samaho | Assigned To | => Torr Samaho |
2016-05-17 06:21 | Torr Samaho | Status | feedback => needs testing |
2016-05-17 07:32 | WaTaKiD | Note Added: 0014941 | |
2016-05-21 18:27 | WaTaKiD | Note Added: 0014965 | |
2016-05-24 00:48 | Ru5tK1ng | Note Added: 0014976 | |
2016-05-24 00:50 | Ru5tK1ng | Status | needs testing => resolved |
2016-05-24 00:50 | Ru5tK1ng | Resolution | open => fixed |
2016-05-24 00:50 | Ru5tK1ng | Fixed in Version | => 3.0 |
2018-09-30 22:02 | Blzut3 | Status | resolved => closed |
Notes |
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Please supply a minimal example wad. |
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while i have not tested this example wad with another person, i will point out that holding fire with the chaingun online results in it firing straight ahead as if i have freelook disabled, while doing so with the shotgun acts normal and the pellets go where im actually aiming |
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(0013746)
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Daedalus
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2015-11-07 11:13
(edited on: 2015-11-07 11:20) |
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^ That's an overlook on my behalf, the Shotgun still provides the example to this ticket though.
An easy way to test this without another player (though you likely knew this), just connect twice to the same server, have one hold fire and press the chat key so you will continuously fire then alt-tab to the other and F12.
Fixed the Chaingun example here if needed:'http://www.best-ever.org/download?file=a_setpitch2.wad [^]'
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first: i can indeed confirm this ticket's issue with both weapons from both example wads, using Daedalus' method (its been so long ive forgotten about that heh)
second: the issue i mentioned about the chaingun shooting forward with the first example wad is actually something i came across when i tried playing'http://forum.zdoom.org/viewtopic.php?f=19&t=48074 [^]' online, where almost every weapon and alt fire ignore my freelook and shoot straight ahead, and the "crazy rock fan experience™" can be reproduced there as well
so i actually feel the first example wad would be the best to work with here, unless this other side effect is deemed a separate issue for a separate ticket |
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Can you check whether this works any better? |
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ZandroDev3.0-PitchFixTest does indeed seem to fix the issue of not only the spectating player's view being constantly centered, but also the issue i mentioned about the chaingun shooting straight ahead
of all the wads i tested (the provided example wads, hxrtc, and project brutality, to name a few), the a_setpitch issues seem fixed in them all |
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Tested this with r160519-2047 online and didn't see any head banging as a spectator. The bobbing with the CG was consistent between player and spectator. |
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